ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

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Zinja wrote:
https://pastebin.com/J2bAZtki
my current POB

Hi buddy, if you put in Damage on Full Life gem then you need to go to "Configuration" tab and check "Are you always on full life" so you can see how your DPS would look.
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Laysher wrote:
I'd like to try out this Build, thoughts on Deadeye? or is Raider still better?
not really sure how to simulate it in pob so i just ask here.

also, about the helmet enchant, LS Dmg or Projectiles?

It's a bit tricky to simulate in PoB because there is a bug with PoB not showing the right DPS for LS projectiles when you use Multistrike.

Basically - if Deadeye meets the right conditions on Far Shot and Tailwind she will have more DPS than Raider, on this build. However the DPS will not be significantly that much more than Raider to warrant giving up Raider's defensive capabilities IMO. And Raider now can keep all her buffs up permanently 1v1 so her DPS is now more consistent than before.

Deadeye movement speed is not important here for this build since we can use Whirling Blades.

Personally I still recommend Raider because she gives good defense and her DPS is still very high (higher than Pathfinder for this build).

But if you want to clear regular mobs quickly (and dont care about bosses) go Deadeye.

Enchant: I recommend the LS damage as it will boost your single target, but if you are focused more on clearing go for extra projectiles although I don't really recommend as LS can already cover almost half the screen.
Last edited by Ceryneian on Mar 6, 2018, 5:33:34 PM
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Frenchornsdad wrote:
Mortar barrage, like Izaro's Goddess?
Not unworkable, but significant. Can mitigate by kiting, but that's not possible in very narrow passage situations . So the question is....evasion, armor or combo most effective. Can use fortify, but have to give up DPS.
Thanks for your time.

I think so, but I have found reflect to be very rare as it is a Nemesis mod now, it's not like the old days where you could encounter reflect packs very often.
hey Ceryneian
I did set the configuration as forced full life

its 51k dps - weapon 379 dps ( 167 ele dps)

https://pastebin.com/AK9cTEnN

But with the foil 48k dps - weapon 296 DPS (201) ele dps

https://pastebin.com/Z8A533FC

Thats a difference of 83 DPS for only a 2k-3k Damage difference.

The only upgrade in that part feels like a defensive one due to + life on hit and element resist.

is there anyway i can scale that 83 DPS to get mor damage ? or is it that because its a lower elemental damage it cant be scaled
Domine Non Es Dignus
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Zinja wrote:
hey Ceryneian
I did set the configuration as forced full life

its 51k dps - weapon 379 dps ( 167 ele dps)

https://pastebin.com/AK9cTEnN

But with the foil 48k dps - weapon 296 DPS (201) ele dps

https://pastebin.com/Z8A533FC

Thats a difference of 83 DPS for only a 2k-3k Damage difference.

The only upgrade in that part feels like a defensive one due to + life on hit and element resist.

is there anyway i can scale that 83 DPS to get mor damage ? or is it that because its a lower elemental damage it cant be scaled

Ah I see what you are asking now. It's because even though the claw has higher total DPS it has lower ele DPS. Imagine your DPS being calculated as:

Phys x Phys scaling + Ele x Ele scaling

Our phys scaling is extremely low on this build, so the phys claw damage we don't scale that well. With the foil it has higher ele so it can reach relatively high DPS. This is why your claw and foil DPS are not that far off.
Question for any fan of this build....Can the minus 30 to lightning resistance on Choir still be eliminated with a Divine Orb??
cool , makes sense.
New league , its not easier to get upgrades , definitely a lot tougher than i thought . Even though i am playing it since day 1.
Finally just running wrath and proj weakness on blasphemy. Had Enfeeble on CWDT setup.
I love the play style of this build , playing it mostly ranged,unless i have to get into tight spaces.

Only maps ive been doing were low tier ones. beach gives me the highest exp / hour because of its layout, easily hit 100mil/hr.

What are some of the higher tier maps that you find give you the most exp/hour?
Id assume strand would be comparable.
My initial plans of running with anti freeze and + chaos resists have seem to have gone down the drain for the moment.

Getting life , WED , resists on rings. Hoping i can snag and wear a choir if my other resists are balanced.
Domine Non Es Dignus
Last edited by Zinja on Mar 7, 2018, 3:13:05 PM
HI just one question.What's your crit chance.It seems there is no crit gems in links.
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Frenchornsdad wrote:
Question for any fan of this build....Can the minus 30 to lightning resistance on Choir still be eliminated with a Divine Orb??

Yes I just checked wiki and if you divine it will remove the -30%
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Zinja wrote:
cool , makes sense.
New league , its not easier to get upgrades , definitely a lot tougher than i thought . Even though i am playing it since day 1.
Finally just running wrath and proj weakness on blasphemy. Had Enfeeble on CWDT setup.
I love the play style of this build , playing it mostly ranged,unless i have to get into tight spaces.

Only maps ive been doing were low tier ones. beach gives me the highest exp / hour because of its layout, easily hit 100mil/hr.

What are some of the higher tier maps that you find give you the most exp/hour?
Id assume strand would be comparable.
My initial plans of running with anti freeze and + chaos resists have seem to have gone down the drain for the moment.

Getting life , WED , resists on rings. Hoping i can snag and wear a choir if my other resists are balanced.

Hmm I'm not sure which are absolutely the best for leveling in terms of exp/hr but I like maps like Bog, Racecourse, Courtyard, Colosseum, Dark Forest

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