New Unique Items - the Auspex and Facebreaker

I only meant that a 1H mace will be substantially faster than a 2H. The gloves are meant to operate as a 1H attack if I understand it correctly.
do we need to equip the facebreaker when beat the boss so that we can get the damage bonus???
in act 1 , can you do ritual multiple times? to get something like facebreaker, since rewards are only uniques
I could see a pretty good use for that chest piece on the chronomancer, although it will be really hard to not wear the sanctum chest piece on her; definetly looking forward to testing it with chrono

oof, on closer look it. a power charge instead and armor OR ES. 242 dex for a chronomancer is pretty steep. does anyone see a use for it for any other class?
chest is a super valuable slot

maybe one day we will get a d3 style cube that lets us use a single unique special mod without having it equip.
Last edited by Codra9#9568 on May 19, 2026, 2:08:28 AM
"
Sawelev#1718 wrote:
in act 1 , can you do ritual multiple times? to get something like facebreaker, since rewards are only uniques


oni-goroshi style farming? XD

only the king of the mist ritual gives proper rewards and it's not repeatable.
"
Codra9#9568 wrote:
I could see a pretty good use for that chest piece on the chronomancer, although it will be really hard to not wear the sanctum chest piece on her; definetly looking forward to testing it with chrono

oof, on closer look it. a power charge instead and armor OR ES. 242 dex for a chronomancer is pretty steep. does anyone see a use for it for any other class?
chest is a super valuable slot

maybe one day we will get a d3 style cube that lets us use a single unique special mod without having it equip.


Looks built for spears with the Frenzy charges, which you can of course do with Chrono. Aren't people saying twister is going to be the new meta?... plus skill duration has nice synergy for longer lasting twisters and time freezes. I did this with chrono and it worked incredibly well already.

Not sure the bonus slow is really worth much on top of apex + temporal chains, or that its worth putting points into culling strike passives when there are already easy ways to generate frenzy charges. Does it matter even if you get the max stacks of grueling madness and double your slow on things that are already slow enough they wont reach you before dying in one hit?...I guess it might on rares/bosses...but dunno. Frustrating to seem the put cool mechanics in the game that are ultimately useless with the current state of game play.

It all looks pretty cool anyway graphically, but I imagine this is going to find much more use on Huntress or Ranger builds.
Last edited by Skutz123#5377 on May 19, 2026, 5:01:13 PM
Finally, chronomancer can get enough time to kill something!

And facebreaker looks a bit gimmicky, but definitely fun to play and make entire build around it. Looks like monk will smash faces better anyway...
Last edited by Nocturnal#3111 on May 19, 2026, 7:59:28 PM

Report Forum Post

Report Account:

Report Type

Additional Info