An Update on Server Performance After the 3.28.0c Patch
|
12 hours (2 weeks from leaguestart).
GGG, the game is unplayable, fix your potato servers |
|
"? Try 10 years |
|
" EU servers working fine, first 2 days were bad. Stop exaggerating, fix your ISP. |
|
|
12 hours? You mean 12 days since leaguestart March 6 only this league, and about 5 years all the time previously? Have you put on your clown noses guys? Seems like it pays to sleep at work xddddddddd Hire me for this job, your admins will envy my heavy sleep, ill show them some tricks!
Last edited by GimmeZeLoot#1718 on Mar 19, 2026, 5:44:03 AM
|
|
" You dropped your clown nose, please find it. Thanks! |
|
|
So there was problem with loadbalancing and then monitoring?
Anyways, if improvements are made, W for GGG. |
|
|
Don't know what u've changed/solved - EU servers still working like shit today, even worst than previous 2-3 days.
Porting beetween hideouts for trade tooks at least 15+ seconds each time, sometimes 30+ seconds. Maps are randomly lagging from 100-200ms stable spikes to 2.000-3.000ms spikes, and sometimes to infinite 100.000 ms and games crashing after. So tell me what you've changed - if its still the same? Last edited by FreshMeat93#0508 on Mar 19, 2026, 10:42:42 AM
|
|
|
Over 2 weeks and still garbage performance in Europe...
|
|
|
All EU servers are still in bad shape since league's launch, first breach and i got cardio on my net connection status.
|
|
|
So are you still investigating the "PERSISTENT DDOS ATTACKS" or have you solved that issue?
Imma be honest, the performance of this update is still so bad that this "DIFFERENT ISSUE" literally doesnt feel any different than the laggy servers that have already been persisting since the launch for what its worth. Last edited by SaulSantiago#5695 on Mar 19, 2026, 11:35:13 AM
|
|





































































