3.28.0c Patch Notes

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Alexander_GGG wrote:
The Wish for Rust and Wish for Terror now cause the enemies they spawn to spawn when breaking the Astral Chain instead of spawning alongside Final Map Bosses in the Mirage Area. This also now allows these Wishes to appear at any Mirage of sufficient area level, instead of just Mirages within range of a Map Boss. Fixed a bug where Wish for Rust was twice as common in Ruthless.


I assume this was changed because you could "exploit" 5 Black Baryas with the Port boss since each of his forms counts as a separate boss.

Never tested it myself so i don't care but i like that the Rust Wish (got only 2 so far) now shows up regardless of the distance to the map boss.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Yes! thank you for coin change. Needed those wishes!
deadge

Unlisted:
mirage more curr and more scarab weighting were changed (lowered ofc)
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"Fixed a bug where some Seagulls in Kingsmarch were no longer fleeing from the player. Bird bravery will not be tolerated."
Game runs like shit, monsters, skills, bosses are not rendering, invisible attacks, rubberbsnding, EU servers are unplayable, you can cook a full dinner before you load to someone's HO and you are fixing seagulls in Kingsmarch? Are you fucking serious?



lmao sounds like a personal problem
Does anyone also not see the new "timer" while doing breach?
Killed the belt farm. Killed my motivation to keep playing this league. Getting a good belt in SSF is now nearly impossible. What an awful change. -1
After this patch, I keep disconnecting in my Mirage instances when popping the Unstable Breaches. Maybe too many monsters for the servers to handle. I'm on California region.

Edit: I wasn't crashing I am disconnecting. Wtching the network graph it is going up and down like crazy to 40K+ms and then I disconnect. Losing all my portals on these expensive juiced maps sucks.
Last edited by ErrorUnknownIA#3485 on Mar 17, 2026, 9:55:35 PM
Game is insanely laggy now please fix
Every single patch since I started playing your games there are sudden disconnects right after
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Unstable Breaches that have extra time before collapse (due to the Clawed Open Atlas Notable) will now display a second progress bar when using that extra time.


Not sure if it's just me but I don't see any change in the timer for Unstable Breaches when using that Notable after the patch.

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