Ground loot still sucks
" Rares on the ground do not make an ARPG an ARPG. ARPG = Action Role-Playing Game The thing which separates ARPGs from other RPGs is right there in the name: Action Standing around looking at modifiers on rares you picked up off the ground is the opposite of action. Killing a bunch of shit and quickly picking up stackable currency drops and moving on is action. It's the other games in the genre that do it wrong. PSA: Saying what the Templars and those in their employ did to the Karui, as seen and mentioned throughout the actual game, is apparently forbidden. Do NOT discuss in-game events or lore, or pass any kind of value judgments on in-game characters or their actions.
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