In-game price checking QOL
" You are also not using it? Jeez, they probably really should add their own price checking solution if people playing for years are not using any. I thought everyone uses it, but obviously i was wrong. Well definitely everyone from those i know. |
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" The amount of people I saw banned over the years for using external tools (even awakened poe back in the day) made me avoid these like a plague. I would rather not risk it. We miss you, bald man.
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I am pretty sure this one in particular is definitely tolerated by ggg and probably even welcomed. I get if you use some fishy addons like some scripts for auto rolling or whatever it is bannable, but awakened poe uses really every person i know, plus every streamer out there is price checking with it on stream. But would be actually nice to have official stand on this from ggg so people are not afraid to use it untill (or if at all) they come up with their own tool.
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" If you care about your account it's probably best to avoid using 3rd party tools. My 2c for what it's worth. Also, loot filters are not 3rd party tools, it's a game feature that allows anyone to make and share custom filters. Just a lowly standard player. May RNGesus be with you.
Stop trying to make people play the game like you do. If they don't enjoy it how about just leave it at that? |
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I just tried to do some google search if it is safe to use this particular addon and everyone should do the same before they decide. I am for sure gonna keep using it as i can't imagine playing without it.
But i should probably stop pushing for it so publicly here too... xD And if they are 100% ok with people using this, they should really make it also officially known to prevent any uncertainty. Thx GGG! Last edited by BadAssTom#2893 on Feb 20, 2026, 7:49:16 AM
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" That would still happen if price checking happened in game because it's simply not possible to accurately give a price in a lot of cases. |
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" I mean, that's fine. All I want is to see all items similar to mine that are already listed/recently sold. So I know what price to set it at, and if it doesn't sell I keep undercutting till it does sell or I get bored enough and vendor it. I'm not waiting an entire day to sell an item, I just keep bringing the price down until somebody buys it now. Lifelong NEET, loud and proud about it.
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I really don’t see this happening. They have far better places to invest their development time than rebuilding a feature that already exists, works well, and was created for free by the community. Even if their schedule were magically empty, it’s still unlikely they would spend money recreating something players have already solved.
Trade friction is intentional. They are not going to make trade even smoother than it already is. The system functions the way it does by design. There’s already a well established third party tool that does exactly what’s being asked for and is tolerated as long as it’s used strictly for price checking, not automation or anything beyond that. If you choose not to use it, the alternative is the manual route, entering stats yourself, organizing more tabs, and letting time do the work. Items sell most of the time. Just not instantly, and not always on your preferred schedule. A week into a league, non exceptional items slow down significantly. Generic ground loot with nothing particularly interesting often will not sell at all. Those pieces need either the very specific buyer or the very right price. Gradually adjusting prices and giving listings time is simply part of the process. You cannot force instant demand unless you are consistently producing highly desired, high profit crafts the entire league is chasing. A big part of the “problem” solves itself if you adjust your loot filter and stop trying to sell every random rare. Only pick up and list items that are actually strong. If large scale trading is your goal, set up multiple tabs and list in volume instead of micromanaging single items. Like everything else in the game, it comes down to learning item value, understanding what is genuinely useful, and recognizing vendor trash immediately. Hobby Gamer and Professional Software Engineer & Systems Architect from Tennessee
“Two things are infinite: the universe and human stupidity; and I’m not sure about the universe“ - Albert Einstein |
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