0.4.0c Hotfix 14
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Well 0.4 now officially dead. Switching games till March.
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worst hofix in poe history unfort
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REVERRRTTT PLS
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" Johnathon rogers vision, didn't you know. he coded this league all by himself |
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It's easy to call it exploitive when in actual fact you gave us a mechanic that had no direction or tutorial of how to build a temple so the ones that spent the time and effort in learning the mechanics and using it to get the best from their temples is where the reward comes from. Broken trust from statements before about not messing with league stuff only to do it again.
On a monetary side of it, just let it sink in, happy players spend money on packs, unhappy players don't spend money or play the game at all. |
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? i think none of you play the game actually
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stop beeing stubborn and just reveret the damn lock thing jesus how childish
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Poe2 dies fasts
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Never thought I would drop this game to go check out D4.... But here we are
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You have a game with 0 end game progression. Then you add end game progression that was extremely fun and had an end goal to it- (this coming from someone who had only gotten up to 15 rooms and was just dropping 2-3 divines per run which was rewarding enough for me to keep investing time into it after the nerfs now just piles of gold amazing thanks so much for the gold) - to just go back to no end game no nothing. I tried growing my temple again the last 2 days and have not been able to get 1 room to stay in my chain. There is not enough level up medallions dropping to sustain at the moment. Please alls you have to do to fix this is to make locks back the way they were. The entire community is fine with the max progression nerf it should not have been dropping ~200 divs a run but to gut it entirely the way you did is just wrong for the people that were still building their temples ie casual players. The spymaster change and the lock change needs to be reverted. Then all will be fine. Just give us back some fun and dont make it seem like we all wasted our time playing your game.
Thanks |
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