Announcing Path of Exile 2: The Last of the Druids
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My biggest question is: Which skills does new Support gem "Advancing Storm" work on? Is the Tornado considered a Storm? If "Firestorm" is, are the Stormweaver's "Elemental Storms" accendency skill (Who both have literally "Storm" in the name) affected by it? can I stack up elemental storms around myself and become the storm that is approaching?
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nice
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I am excited about the pack size reduction, hopefully it will make the gameplay a bit slower and more fun as a result. Looking forward to trying it out!
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" This game is literally one HUGE one-armed bandit. EVERYTHING is RNG. And the top players want the opportunity to perfect their gear all the way. The current power creep already allows you to destroy the Pinnacle Bosses at the highest level with medium gear at best. It's not as if the game is forcing you to play Russian roulette with your items. |
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" You do know that this is a beta? You know the process of using your working engine and mechanics to try and test different things, find bugs, increase content, optimize gameplay, and reduce hardware requirements by optimizing the code? This is LITERALLY what the beta is for. They already said that they are working on a lot of content that didn't make it into 0.4.0 and will be shown in 0.5.0. You don't need to play every league and can just skip one if you don't like it; no harm done. When I compare PoE2 0.1.0 to releases of, say, WoW: WOD, PoE2 had a magnificent start with a lot fewer bugs and connectivity problems than a full release of a AAA Blizzard game... |
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[Removed by Support] It would make infinitely more sense to just make it so it gives affixes with the same tag more of a chance to be rolled. Especially in a game where the team themselves have said that they WANT us to be crafting items and gear. It makes entirely no sense that there is absolutely zero way so far to lock or garauntee certain affixes. F**k you if you say "just desecrate and annul an item with Omen of Light". Unless, of course, this change was purely made with the intent to artificially inflate player retention. Increasing the time you'd be playing the game hunting and rolling for items off of pure (dogwater) chance. Surely that's not why the change was made, right? After all, we're still in early access. So SURELY the team wouldn't inherently make a decision to MAYBE make it so people play longer? SURELY you wouldn't also nerf rarity on gear and essences overall with the inherent thought of increasing player retention. After all, you WANT US TO BE CRAFTING. Just on items we get once every 3rd solstice, of course. We can't be having too much loot now
Last edited by Ian_GGG#0000 on Dec 6, 2025, 9:04:23 AM
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i like the patch overall, good work.
i'm curios to see how performance fixes effect the gameplay. newly added content is looking good too. i like plant magic stuff and the way of creating temple. i tried incursion in poe1 this month and i could say easily poe2 version of incursion looks so so much better then poe1. i want to see improvment about movement speed balance between all kind of builds. some builds needs to move faster, and some needs to move slower, this is not a problem but if some builds move two times, three times faster then other builds these create problem. i don't want to see a base movement speed nerf but i think a balance between classes will be good. almost forgot, thanks for delirium fog changes. i think, it will provide so much better endgame experience and i think, this will improving game performance while doing endgame mapping. Last edited by Haplo#7878 on Dec 6, 2025, 1:14:31 PM
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The ai map system is still horrible. They said they were fixing it, but, after the last patch I sure would like to know what "FIX" means.
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" It is not a Beta. It is a paid early access for which they are already full speed ahead selling MTX and giving each minor update league names. It is a full release in all but version number and number of acts only. Chances are very good that 40% reduction in mobs is Not going to make the game more fun or increase the variety or progression of loot. |
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Iwas enjoyed to see the two games updated with a new league each every 4 months .... but if all 4 months we have quite nothing new, it will finally not better than before. And Keeper + this new reveal are quite nothing imo ( maybe for casuals but not for regulars players .... ). Very disapointed and think to don't play this league for the first time since i have discovered POE.
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