as a bosser the game is kind of miserable in its current trade state

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It's almost like mapping is an integral part of the game and shouldn't be skipped...


This.

Isn't the only, obvious, logical conclusion that GGG don't want players to never run maps?
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It's almost like mapping is an integral part of the game and shouldn't be skipped...


This.

Isn't the only, obvious, logical conclusion that GGG don't want players to never run maps?


In all fairness here, there are some content that bypasses mapping in its entirety due to trade and is (sort of?) sustainable in gold gains. Heist and Sanctum come to mind.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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"
It's almost like mapping is an integral part of the game and shouldn't be skipped...


This.

Isn't the only, obvious, logical conclusion that GGG don't want players to never run maps?





they don't want gold to be a buyable resource either, yet here we are being able to buy gold carries from people.
+1 huge oversight by GGG
A boss should drop a reasonable amount of gold. Bossing is playing the game. If you play the game you should be able to aquire enough gold to at least use the new trade functions.

To prevent shenanigans it could be a fixed amount that is not scalable.
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+1 huge oversight by GGG
A boss should drop a reasonable amount of gold. Bossing is playing the game. If you play the game you should be able to aquire enough gold to at least use the new trade functions.

To prevent shenanigans it could be a fixed amount that is not scalable.


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thrhtwhw#2953 wrote:

they don't want gold to be a buyable resource either, yet here we are being able to buy gold carries from people.


hmmm honestly didnt think of this.

it makes sense now why theres no gold drops from bosses. perhaps the caveat is ggg introduces a new system where bosses drop a lot of gold if its completed as a solo player only?

this can avoid players partying up to exploit boss kills for gold.

also it doesnt stop people from getting carried as they still get the clear albeit with no gold drops.
[Removed by Support]
The Gold Costs are too much.

I have 30+ Divines and be more of a casual player.

But I can't buy all the stuff without mapping for hours at first.

I have stoped running Kingsmarch because I run out of gold all day.

Its pretty anoying that all stuff cost thousands of gold.

I respect into another char and have to buy equipment and gems and if I had to respect my skilltree via gold it would cost me about 1.000.000

For the next League I will be prepared and will just focus on reaching Gold Farming Method in the first place.
Respecing with gold is out of the question at the moment. Just buy regrets. The gold is worth a lot more(opportunity costs) than regrets.

Also, their lazy design adds a gold tax on random uniques. For example buying a prism guardian for ~10chaos cost over 10k gold in asynch trade...what the actual...? This is just lazy. Bottleneck the gold costs to prevend silly taxes like that that help no one.

if you are able to prevend huge gold costs for items like maps, which at least is something they did somewhat right, you are also able to prevent huge gold costs for uniques that are not even that rare or worth that much.

Buying a yellow beast is another example. Why would a singular yellow beast be worth a tax of 3k gold, the market price is freaking 2-3 chaos???

Don't punish players by trying to prevend bots from trading, ban those bots in the first place!
Last edited by Strickl3r#3809 on Nov 13, 2025, 7:29:23 AM
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or just buy a gold carry for 1div and get 500k in 10 minutes


This. Just spend another couple pixel orbs and couple hours on leveling another character, this time ZDPS instead of ZHP, problem solved.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

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