Keepers of the Flame - What We’re Working On
|
There are some things I enjoy about this update and some things that I am not a big fan of.
1) The number of encounters during the campaign breaks the immersion of the main story line as well as the overall aesthetic of each unique area you hit for the first time. 2) Overall, it just takes way too long to click around, clear walls, change the circle colors from purple to pink for what I assume is creating spawn points for more mobs. 3) Some of the genesis tree mechanics is confusing. 4) The breach questing is a snore "collect x amount"..."collect xx amount"...collect xxx amount". This forces me to participate in the breach every single time and when considering 1-3, it's a massive deterrent for me to continue. Sometimes Leagues slap, sometimes they miss the mark for me. I'll be back next league though, because I believe in GGG and this franchise. :salute: |
|
|
one more week of this? really?
rip league, rip your income . |
|
|
A larger amount of changes to this area are planned for 3.28? As in FOUR MONTH from now? What would I do!!!!
JK I would play unil then still because I am addicted |
|
|
All W notes but no one ever appreciates devs sitting on ready-fixes to have "one big fancy patch". 1 week is fast but it's another week of 3.26b in mean time.
But W notes for sure. If you exclude the QOL, this league was honestly a complete bust for content, but if you include QOL, it's probably the best core game update/league we've ever had. Literally ever. "We're working on" the content is very reassuring, just peace-meal it out as soon as it's available plz/beg. W tho <3 Mobile games have better trading... Last edited by Tonst3r#4966 on Nov 6, 2025, 9:40:19 PM
|
|
|
Shader fix when?
|
|
|
Greatness!
THE DEEP SMELL OF YOU.. DANGEROUSLY MATCHES THE PERFUME INSIDE OF ME..
IT MUST BE MY HEART YOU ARE AFTER.. IT MUST BE MY LUNGS YOU ARE BREATHING FROM.. WE ARE NOT THE WINNERS OR THE LOSERS.. OH BABY WE ARE THE FIGHT ! ! ! |
|
|
LETS GOOO! GGG the best devs
|
|
|
-I had fun this league so far, made all 40/40 challenges already, got a foulborn headhunter, helped some friends, had fun overall.
-Loot is kinda bad, mappers made the most currency for me, 54 divs total, more than i dropped from natural drops, i got 20 divs from the tree,with those 20d natural drops were 14 divs total. -Breach walls are bad, loot from it is kinda bad, i feel rarity is not applying to those drops, did not get a single div from Breach drops, even though using all the increased effect nodes and maps with 100% quant/rarity and scarabs for pack size. -Not changing ANY scarabs not used in the game was a surprise, not saying the ones nerfed, dont feel like any of those that did not get a change had a huge impact for loot anyways. -I did several types of farms, the most i got from was strongboxes,easy to do and had good rewards, i did not test any really high endgame strat like fubgun. -Endgame was easier this patch than the last one, maps felt smooth to do, bosses challenging enough and fun to do. -Some itens cant be sold in the merchant tab, like beasts, make that happen GGG. -Scammers need to be looked at, those who make landmines in the merchant tab must be banned, this is not a new thing, we already had a lot of scammers before, but now it has no control, have some DEVs take a look for those guys and make them regret scamming. -Overall its a fun league 8/10. -rue is a cat. |
|
" AH Okay I misunderstood that lol now I DO wish we can break walls in the hive encounter so there's less time frantically running around. I also agree that the defend Ailith encounter takes up so much of the area and IIRC it also replaces the monsters local to that map sigh. Pleased with yourself? Feel all high and mighty, o powerful "Godslayer?"
|
|
|
The end game is SUCK
Step up Diablo and Last epoch! Just because of your imbecility that ggg is so fearless. |
|




































































































