Keepers of the Flame - What We’re Working On

I'll believe it when I see it.
Hope you find the right balance, this league is a blast and I hope people enjoy it as much as I do!
would have been super nice if it didn't feel like the first two weeks of playtime were absolutely wasted lol

why even use the tree now if half of the items aren't added, why even farm this week when next week it's probably twice as good

:(
killing it
I much more prefer the old style breach mechanic, the one where you touch the hand and it expands kill monsters until is stabilizes and kill the rares/boss that spawns. (My bias is the vrun guy dropped me a headhunter and it is much more akin to the old breach we knew and liked.)

The defense part of it just feels like an absolute chore with not much return.(also feels too much like blight and I don't really care for blight mechanic.)

The core issue is even if we interact with these encounters the underlying issue is it doesn't add any drops to your maps like old breach did, I didn't do breach much in the past few leagues, but when I did it juiced up delirium mirrors like crazy it was really good for that being able to put 5-6 breach hands onto tropical island was awesome allowed for some crazy simulacrum splinter farming and the breach monsters had potential to drop loot as well.
Please buff somatic shell. It can currently be a DPS loss if your wand damage is low.
SAVED, thanks GGG
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kuraharo#2246 wrote:
SAVED, thanks GGG


Sad.

They aren't planning on even doing anything for another week and wouldn't even commit to exactly what they are going to do.

This league is going be POE2 levels of dead by next week.
I hope this lootfix comes in quick ngl.. some people in my guild alrdy wanna quit (they started with aurabot as team) and I also lost motivation a bit...
this league is an absolute blast GGG keep up the good work!

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