Serious performance issue with Shaders/Textures

I dont have much to offer to the conversation but I will say I have issues aswell.

Before patch 3.27c I was running Vulkan no issues slightly longer loadtimes but nothing problematic. After 3.27c my loadtimes went infinite and I swapped over to DX12 and my problems were gone could nerd out game fine no problems.
Then we got patch 3.27d and now I still have the infinite times with Vulkan but with the added bonus of the Game starting to crash after a few hours of gaming on DX12 and I have to restart my PC for the game not to crash every couple of minutes.

Its extremely frustrating but I have to say I am pessemistic and we will probably not se any attempts at fixes before PoE2's rotation in focus is over.

Their plans to run 2 games with 1 crew just is not gonna work longtime and I belive we will see that the game pulling in less money (PoE1) will just get mantinence level of focus. Its sad to se but it is what it is.

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