Assassin is disappointing. Please review and watch palsteron's YT assessment and address.
| Yep, i probably wrong about 2.5m. Should be like 6m according to wiki and reddit testing. Last edited by felix0808#2550 on Oct 26, 2025, 7:23:04 AM |   | 
| Thank Kuduku we've got content creators to tell us all how to feel about changes which aren't in the game yet.  Otherwise, we'd have to actually play the classes to deliver feedback! |   | 
| Im sure there will be a few strong assassin builds... Just feels bad being somewhat forced to use perfect agony. Palsteron's feedback does raise some valid points. Also there are a lot of experienced players who have similar concerns/feedback. Guess we'll have to wait and see. |   | 
| because these changes are just numbers. there is nothing to dig up from obscure interactions and if people think that conditional reflect immunity (lol) or conditional less damage taken are enough to be called defensive mechanics - then maybe then need someone to tell them what things are and right now, not counting some Bloodlines synergy, Assassin is a two dimensional class with hardly ANY defences, located in a tree area without much life AND in a patch when supression got nerfed by 20%. people defending it, should focus less on people that say that and maybe produce an argument for once, so far there are none in this (and similar) threads. it does not need to be a wall of AI text, few bullets listing strengths of this class, example interactions and some comparison with other competing classes. so far nothing of this nature was presented |   | 



















 
                        