Assassin is disappointing. Please review and watch palsteron's YT assessment and address.
| I was excited to play assassin but it is still really bad. The 20 % more poison from crit on toxic delivery is restricting, also we lose poison chance. Many more reasons why assassin is still not a strong accendancy.  Last bumped on Oct 26, 2025, 8:32:37 AM |   | 
| ? The new assassin is pretty great. It's one of the new candidates for great build flexibility with the bloodline classes. poison builds are going to feel much better with Infused toxin as you can play a larger range of weapons and abilities. Not being restricted to the heist dagger, phys or chaos skills, or original sin opens up lots of paths lol Some of the other nodes are also going to enable some new builds. Don't get click baited by low quality youtube videos Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Oct 26, 2025, 3:35:03 AM |   | 
| so far all people that defend Assassin rework say 'it is pretty great, you can play it for all kind of things (but I will play something better)' Assassin so far is DOA - 'magic' defences, aka 'poof and you are gone' - no ES support in ES-heavy area - more crit in a game where people frequently get 100% crit chance on a 5% base skills/weapons. there are TWO good nodes: - Sandstorm Visage - Pneumatic Dagger and while these items exist, nodes are stronger/more flexible. sadly - both are 4 pointers leaving little flexibility and power. you CAN try Dissolution with Recoup but shadow start kinda does not mesh well with life stacker start and the recoup is 'phys only' so it requires further tinkering just to eventually reach tankiness of mediocre Trickster it is better than it was, but it looks like POE2 class |   | 
| " Last I checked Assassin is the number 1 budget uber boss killer in the game using ice trap and Dialla's body armour at least when it comes to softcore so It can't be that bad can it? Also, why should GGG have to listen to a single guy just because he's a streamer/youtuber? Anyone can start a youtube channel and upload some patch wish list or feedback video, ultimately they are just 1 person who plays the game. If anything they should put up a poll to see what the community as a WHOLE thinks of the rework and then take the results with a grain of salt because players don't necessarily know better. They never want to get nerfed and always want things to be OP because of streamer culture standards. Last edited by MrEpic#2507 on Oct 26, 2025, 4:16:02 AM |   | 
| " I think there's a big gap of misunderstanding here. You don't need a ES focused class or nodes to build up a durable character, or to mitigate magic damage lol. Even after change spell suppression cap, on a non es stacker, or life/es hybrid is going to be more than sufficient enough to take care of magic defenses. I think you also miss the point with the crit node. Maybe revisit the reveal of the class change before you smack talk that it's bad. " wrong. opportunistic is already a pretty good node to help with survivalbility, same as shadowed blood which is going to help with physical hits. The only node with lack of flavor is the mark node, but all the others nodes are usable across many instances. Even more so with the new bloodline classes, even if you just pick 2 nodes either crit or posion, or perhaps just the mystical infusion one, you're going to have plenty of options for build diversity without being forced to stick to one or two build enabling items. Looking at the old assassin? Yea this was a total flop even to the point that poison wasn't much of a desired choice there. Flames and madness. I'm so glad I didn't miss the fun. |   | 
| Opportunistic: - no reflect from crits - 25% more damage vs single rare/unique - 35% less damage taken vs 2 or more rare/uniques if you think this is "pretty good node to help with survivalbility" then i have no further questions after reality check: Opportunistic: - 25% more damage vs single rare/unique the rest is either risky, bricked by map mods or conditional - for defences any of these 3 is a deal breaker, here we have 3 at once Ben did a comment on this class as well, and says pretty much the same thing. on its own it is DOA, Bloodlines might save it if there is a great synergy node but as a stand-alone entity - it is terrible not a single one of 'defenders' will play Assassin this patch (barring Bloodlines uber synergy) as the 'potential' never is enough to pick it over something stronger out of the box |   | 
| " I also have no further questions if you don't see the survivalbility part here. At least that would explain your previous statement about magic damage and ES. " In other words you don't have a personal opinion or idea about the rework and just talk whatever streamer says to you, gotcha. But tell us that you don't know what you're talking about without telling us that you don't know what your talking about. " Source: Trust me bro? Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Oct 26, 2025, 4:55:19 AM |   | 
| " I think you might be missing the broader picture of what actually changed with the Assassin, particularly how much more impactful the new nodes are compared to the previous version. To be fair, for someone who probably doesn’t play near the Shadow area, or only ever played the FOMO-driven ES Trickster, and therefore lacks any real sense of how beneficial the new nodes are, not only for survivability but also offensively across various builds, it’s easy to overlook the fundamentals. The improvements are quite solid even at first glance, if you take a moment to actually consider them rather than just getting swept up in the usual ES! ES! FOMO! frenzy. What used to be just a niche Uber boss farming pick, and not even the best option for that, has now become something that can be used across multiple build archetypes with far greater flexibility and universality. Even with the new DoT and crit nodes, there’s now much more room to experiment without being gatekept by specific items or locked into a single viable setup. Personally, I’m looking forward to mess around with a poison build, that new crit node is going to make it ridiculously easy to fit Perfect Agony in without massive compromises. That’s already three solid nodes to build around, and depending on what the other Bloodlines offer in terms of survivability or DoT synergy, there’s a strong selection for a fourth: Opportunistic, Shadowed Blood, or even the classic Mistwalker. All three provide great flexibility depending on how you want to structure your defenses, because, believe it or not, there’s more to the game than just ES! ES! People like Ben approach classes from a racer’s perspective, always chasing the most efficient option. So even when something good doesn’t quite fit their niche, it often gets mislabeled , and that mislabeling spreads fast. Honestly, streamers like that have done more harm than good to the broader understanding of the community. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse |   | 
| "It's funny how the player who joins half year ago says these words to player who plays more than twelve years. Last edited by felix0808#2550 on Oct 26, 2025, 7:21:00 AM |   | 
| " You're bashing a person based on when they first started posting on the forums instead of addressing the argument. It's belligerent and a clear ad hominem. How would you feel if I said all your arguments are invalid because you haven't even cleared a single 40/40 or joined the game later than me? Judge arguments based on their merit, not who made them. As to the second part: no, nearby does not necessarily mean it's a 2.5m radius. Nearby is not defined definitively and could mean something just a little larger than base 2h melee weapon range or be almost screenwide. That's something I'd like GGG to better communicate and has been a long-standing criticism. Based on GGG's design history I'd assume it to be almost screenwide but you never know, and so your assertion is merely an assumption The opposite of knowledge is not illiteracy, but the illusion of knowledge. |   | 



































 
                        