Give us a "press all flasks" button

Ideally give us the option to choose the combination, but let's please be able to press one button to activate two or more flasks at a time.

Sure there are orbs to automate the flask pressing to some extent, but until you get those orbs you'd just have to deal with flask piano, which everyone hates and really brings nothing to the game.
Let's have, say, a little button next to the belt that let's you choose which flask slot you want into the mix, and a bindable key you can press to activate all desired flask at one time.

Yes it would make the game technically slightly easier and more qol friendly, and I understand some people don't like that.
But on the other hand I'm pretty sure no one likes flask piano
Also I know there are possibly some options
Last edited by LFA01#0120 on Oct 10, 2025, 2:34:14 PM
Last bumped on Oct 11, 2025, 9:45:57 AM
Yeah that would be nice to have, its kinda weird how those instilling orbs are super annoying and rare to get early on in a league(and expensive on trade) and later you're just swimming in hundreds of them and they're useless.

Its just that early-game atlas progression that sucks before you can automate your 3-4 utility flasks. Or maybe they should just make the instilling orbs more common, as well as glassblower's baubles so people can just use the bench craft to automate flasks.
You dont need a single button. We have a 0 button.

“Freedom is what we do with what is done to us.”
"
Piousqd#0073 wrote:
You dont need a single button. We have a 0 button.

I was about to say.. wasn't there a item for that? Oh right, there was!

Imagine assuming every player can farm 200 divines every league just for a mageblood, imagine also assuming every build can just slap that item on without bricking anything on that build. That is not a solution, that's just in-game p2w.
Are we flexing MB's. Hold my beer.


“Freedom is what we do with what is done to us.”
"
Toforto#2372 wrote:
Imagine assuming every player can farm 200 divines every league just for a mageblood, imagine also assuming every build can just slap that item on without bricking anything on that build. That is not a solution, that's just in-game p2w.


It is literally a solution.
“Freedom is what we do with what is done to us.”
"
Toforto#2372 wrote:
Imagine assuming every player can farm 200 divines every league just for a mageblood, imagine also assuming every build can just slap that item on without bricking anything on that build. That is not a solution, that's just in-game p2w.
Good rolled flasks are a thing. Good usage of crafting currency is also a thing. All I'm hearing from you is excuses.



There, a set of non mb flasks. Literally 100% uptime after pressing the button once at the start of your map. It doesn't get much easier than this.
"
Piousqd#0073 wrote:
Are we flexing MB's. Hold my beer.


The max life crit multi one is impressive. Very nice. Let's see Tofortos mb.
"
Toforto#2372 wrote:
Imagine assuming every player can farm 200 divines every league just for a mageblood, imagine also assuming every build can just slap that item on without bricking anything on that build. That is not a solution, that's just in-game p2w.


Literally anyone can farm a MB if they want. These days you can run a losing map strat (negative div per hour) and farm a MB just by using your gold to keep your farm running. Right now a MB is ~80d, which is just over a single mirror shard from a single 50m shipment.
“Freedom is what we do with what is done to us.”
Last edited by Piousqd#0073 on Oct 10, 2025, 3:17:18 PM

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