Major Endgame Changes in Patch 0.3.1 for Path of Exile 2
You removed a really interesting and original game mechanic through the stack of tiles on the towers, and added a completely incomprehensible and boring "something" instead. Before the patch, I had about 2k hours in the game, but after the patch, I just closed the game after half an hour and didn't open it again. You destroyed the gameplay of Atlas. There are still good acts, but it's no longer a game that can be played for hundreds of hours, unfortunately.
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I'm back to comment about this again because after weeks. They still let this going as it is. No fixing. Doing nothing. People complain? We do nothing. If people hate it and want to quit so let them quit and soon we will release poe1 new league so we can let this league of poe2 die. Just like that huh?
Removing tower effects is fine. Adding bosses isn't Removing rares icons isn't how can GGG be this dumb. Always mess something that is already good up. How I hate chasing azmeri spirits cause I don't even know where it will land and I have to keep looking at the screen's edge and check if it's a rare or not wtf is this, GGG. wtf is this? how it ended like this after thinking and discussing a lot with your teams. And this is the final decision you made? |
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