SteamApps vs AppData Shader Directory/Cache Misses -- An Easy Fix?
And sorry, I .. wish you could edit posts.
The mklink command should be run in the command prompt, so windows+r, type cmd, hit enter. You might need to run it as an admin, if so, windows button, type cmd into search and it'll find the command prompt application. Right click, run as admin |
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Ahhh, now I get it—thanks!
Turns out the trick was to create a symlink in Path of Exile 2’s root directory—whether you're using the Steam version or the standalone one. At first, I assumed the game would look into Steam’s own root directory, which threw me off since my SteamLibrary is located elsewhere. But that’s not the case. I'm using the standalone version, so my game path is something like: " So to make symlink i simply used: " and run in from the directory where PathOfExile.exe lives. On a topic of this thread... Have you noticed how the SHADER bar in the in-game metrics goes absolutely wild every time you load a new instance—even if it’s the same map? The disk I/O spikes like crazy too. It happens every single time you load a new instance of a campaign map. The madness dies down after a minute or two, but still... it’s pretty intense. It could very well be linked to your small discovery here, right? |
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I saw your reply on Reddit. The fix seems to make my game more stable when there are large waves of enemies. Thank you very much for finding this information.
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I succesfully did your fix but it didn't changed my specific problem which is the infinite loading screen. I can't enter the game 9 out of 10 times. When I do enter, I have no problems until I get through a portal or a waypoint. Then, same infinite cogs. The game is not stuck, it is simply not getting in to the instance. When it does load 5 minutes later, I start with 4000+ latency that goes on to infinity and can't move. The game is not stuck there either. I get the sense that the game refuses to start the instance because the parameters of F1 goes silent in the first 3 seconds of the loading. no network, no drive, no shader movement. Also my CPU and GPU loads go 3 to 4 ms per frame whch are pretty low considering. If the instance load is a success, They all go alive like going up and down. There I know that it will get it without problem. I tried everything written on the internet about this since the launch of 0.2 patch. Nothing works. This never happened before. Not in POE1 or POE2. Do you have any suggestions? (I tried all combinations of settings that a regular dude can do)
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totoin Are you still in the campaign? I had a similar issue. If you ctrl click on a portal like you're leaving town or going to a new area, make a new instance. That cogs thing seems to be a networking issue.
I haven't done anything like port forwarding for this game, but I'd be curious if that helps. |
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