Asynchronous Trade FAQ
Question from a SSF player: Will all these improvements for the PoE2 Tradesimulator™ mean that GGG will not improve the dropped loot for the rest of us? Serious question as my leveling has been a pain since releasedate back in December last year, and it seem's that's mostly because I can't be bothered with the tradingpart of this "ARPG"-game.
I hope 0.3 brings something to the table and improving for us non traders too! |
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Sweet, hope this is as good in game as on paper!
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" Sorry but noone wants to search trough your quad tabs, its awful |
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I mean what if someone post an item for a very low price (price fixing) and they prevent anyone to join there hideout? Isn't this worse than price fixing on trade website?
Or going to sellers hideout is mandatory if they post something on merchant's tab?? Can someone please clarify this?? |
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If I convert Premium Stash Tabs to Merchant's Tabs,Can the merchant tag be used only after encountering NPC in Chapter 4?
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can i buy and sell before the end game? before i find the hideout?
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That is so nice
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if only we **could** use this new kind of tabs in ssf just for regular storage, I would buy some supporter packs again, because I play SSF standard (permanent) and now any tabs I buy are just wasted (converting remove only tabs that are already full, instead of giving me the storage space I paid for), therefore I no longer ever buy anything from poe (despite having dozens of supporter packs, from before this problem became completely unmanageable)...
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" Wait what? Is this true??? I thought it only became that if you register them at the trading page first? |
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Hey! Question to GGG from the old player: currently, the price checking and filling the affixes and suffixes is the biggest pain of mine. We are using 3d-party tools to evaluate an item and create a search link. I'm quite confident, that this is a low development effort system compared to what we're getting here. Can we expect this in the near future?
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