The Mercenaries of Trarthus have joined us for a few weeks now, and they've been a blast in more ways than one! In today's news post, we go over some fun and interesting stats related to the loot they've been hauling from Trarthus or looting from Wraeclast. These stats were collected on Day 12 of the league. Check them out below!



Tabula Rasa has spawned on 128,311 Mercenaries in the campaign.
  • 61,547 of them were skipped.

Wanderlust has spawned on 97,173 Mercenaries in the campaign.
  • 50,120 of them were skipped.

The Squire has spawned on 2 Mercenaries.
  • One player didn't interact with the Mercenary.
  • The other decided to instead receive 2 Chaos Orbs.

Rakiata's Dance has spawned on Mercenaries 4 times.
  • The Mercenary was not interacted with for 2 of them.
  • One player chose to receive the sword.
  • The other player preferred 8 Chaos Orbs and 4 Vaal Orbs.

Defiance of Destiny has spawned on Mercenaries 8 times.
  • On 3 of them, the Mercenary was not interacted with.
  • 3 players could not defy destiny and lost their duels
  • The remaining 2 were successfully claimed.

Soul Taker has spawned on Mercenaries 9 times.
  • On 6 of them, the Mercenary was not interacted with.
  • 1 player lost the duel and had their soul taken away instead.
  • 1 player chose assorted low-value currency.
  • 1 player successfully took the Soul Taker.

Kalandra's Touch has spawned on Mercenaries 356 times.
  • On 88 of them, the Mercenary was not interacted with.
  • 268 players interacted with the Mercenary.
  • 34 players lost their touch, and lost their duels.
  • 47 duel winners chose assorted low-value currency instead.
  • 1 player hired the Mercenary.
  • 7 players sent their Mercenaries to Exile.

Headhunter has spawned on Mercenaries 211 times.
  • On 42 of them, the Mercenary was not interacted with.
  • 149 players won their duels against their Mercenaries.
  • 11 of those players chose to receive an assortment of low value currency from the rucksack instead of picking the Headhunter as their reward.
  • 2 duel winners chose to banish the Mercenary.
  • Of the remaining Headhunters, 20 players had their skulls added to the belt of Mercenary, including one player chose to hire the Mercenary, but failed to defeat it.

Mageblood has spawned on Mercenaries 157 times.
  • On 34 of them, the Mercenary was not interacted with.
  • 11 players lost their duels.
  • 112 players won their duels.
  • 14 of these duel winners chose to receive an assortment of low value currency from the rucksack.
  • 2 duel winners sent their Mercenary, and thus also their Mageblood, to Exile.

Mirror of Kalandra has spawned on 14 Mercenaries.
  • Of these, 7 were skipped, so a year of bad luck for each one results in seven years of bad luck!
  • 5 players successfully claimed their Mirror(s).
  • 2 players lost their duels, losing 2 Mirrors each.
  • One of these players didn't even die to the Mercenary, but got third partied by a Vendigo they had neglected to kill before beginning their duel.

Infamous Warpriest of the Ruckus has spawned a single time, but was not interacted with. Sad! Hopefully another one will be found, the number of maps required to find him is approximately equivalent to the number of years since the dinosaurs became extinct, so no guarantees.

There's still plenty of time to interact with the Mercenaries of Trarthus to get your challenges done. Be sure to keep an eye on your Mercenary's inventory, and best of luck with your duels!
Posted by 
on
Grinding Gear Games
Mercs OP. Shoutout to Prototype.
Last edited by ClumsyParasite#3060 on Jul 1, 2025, 6:17:34 PM
noice
so cool
LOL
fine stats, but:

can we get more than 3 slots, or slots bound to character not account?

I like rerolling.
I have over 11 chars. In This League.

3 Mercs does NOT cut it.
n1 content
"Mageblood has spawned on Mercenaries 157 times.
On 34 of them, the Mercenary was not interacted with.
11 players lost their duels."

T_T Ruthless
I would argue that the fact that such a large proportion of the mercenaries highlighted were skipped, consistently, across both low and high level mercenaries, is a symptom of a failed implementation of this otherwise cool mechanic.

The fact that you are penalized for even looking at a mercenary (by losing Renown) motivates some players to simply not check them, even if Renown is a relatively minor mechanic.

The lethality of Mercenaries in the early days has also stained many players' perspective of them; after all, why even bother looking at a mercenary if it is highly likely to win the duel against you. The nerfs to mercs has helped somewhat with this, but it's still not worth risking death in many cases.
Hi! I love cats. And hugs :)
--posted by Yamanoki the cat
"
_hndrk#1980 wrote:
fine stats, but:

can we get more than 3 slots, or slots bound to character not account?

I like rerolling.
I have over 11 chars. In This League.

3 Mercs does NOT cut it.


1000% agree with this. We need slots for characers and the possibility to share the mercenaryes.

Amazing league and amazing adding the mercs ♥

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