Update on Server Issues, Compromised Accounts and Visual Flickering

servers lags and rollback sometimes still happen
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https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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Last edited by TreeOfDead#4438 on Jun 29, 2025, 1:41:51 PM
unexpected dicsonnection, unexpected dicsonnection? unexpected dicsonnection! unexpected dicsonnection -__- unexpected dicsonnection?! yeeee unexpected dicsonnection
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iliathaX#7359 wrote:
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Yes, same here. Singapore server as well.
Lagging like crazy when I am in the map and totally not playable.
Please fix the server!


Same on Singapore. Log in early morning, 500 ms delay, done playing after 1 map, amazing.


I am from Singapore and I have been unable to login to the game for the past 2 days.
DDoS attacks my ***, who and why would target this game and not others for so long after the launch, a launch that was mediocre at best at that... other games in the same space don't have this problems, not to mention silent balance and drop rate changes
If only GGG wasn't a tiny indie company and could actually do something about this issue for once.
Whole team already moved back to poe2, don't expect any changes.
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Whole team already moved back to poe2, don't expect any changes.


Finally, thank christ for that. Hopefully someone does the math soon and realizes that letting this game rot is worth getting 30% more progress on the more popular game.
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iliathaX#7359 wrote:
"
Yes, same here. Singapore server as well.
Lagging like crazy when I am in the map and totally not playable.
Please fix the server!


Same on Singapore. Log in early morning, 500 ms delay, done playing after 1 map, amazing.


I am from Singapore and I have been unable to login to the game for the past 2 days.


I am from Singapore, from my testing, by using Singapore Server/gateway there are certain Maps have lag issue, only some maps will not be affected.
But for better solution, change the server to Japan, will solve your issue temporary, until they fix it.

From my understanding, the root cause might due to when we do an action/hit to enemies, the system calculate something, and passing the package (parameters, dmg, def etc) to server, while this passing have bug/server responsiveness issue causing the entire attacking lag.
I dont believe that all the server issues are due to ddos attacks. Ill have to have proof before I believe that. I can believe a couple could be due to ddos attacks but not all of them.
I CAN'T DOWNLOAD

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