D3D12 Device Removed. Reason (0x887a0005)

[CRIT Client 6824] [D3D12] Device Removed. Reason: 0x887a0006

Having this same issue still on 3.27 with rtx3070, latest driver, win11
Same issue with rtx2070 super and 581.57 driver version. Issue coming from 3.26 and still actual today.

Updated: after update driver version to latest (581.80) - issue still actual.
Last edited by OcTpoyxuu#6599 on Nov 5, 2025, 4:04:18 AM
still the same on latest drivers
I have the same issue with a RTX 3060 TI. With lates driver as of 20.12.2025 591.59
Last edited by Ikon87#6891 on Dec 20, 2025, 8:10:45 AM
Same here

GeForce 3080 Ti

2025/12/23 19:59:43 1549875 e0a4d558 [CRIT Client 21292] [D3D12] Device Removed. Reason: 0x887a0007
2025/12/23 19:59:43 1549875 62858696 [INFO Client 21292] [RENDER] Restarting device
2025/12/23 19:59:43 1549875 b335e0c2 [INFO Client 21292] [RENDER] Stopping device
2025/12/23 19:59:43 1549968 3a81fd40 [DEBUG Client 21292] [WINDOW] TriggerDeviceDestroyed
2025/12/23 19:59:43 1550015 5219671d [DEBUG Client 21292] [ENTITY2] Regather Pass Types
2025/12/23 19:59:43 1550187 5219675b [DEBUG Client 21292] [ENTITY2] Regather Object Types
2025/12/23 19:59:53 1560171 bdfe0c38 [INFO Client 21292] [STREAMLINE] Shutdown Start
2025/12/23 19:59:53 1560296 cb0f8f31 [INFO Client 21292] [STREAMLINE] Shutdown complete
2025/12/23 19:59:53 1560296 bdfe0bdf [INFO Client 21292] [STREAMLINE] Shutdown in 0.133497 seconds
2025/12/23 19:59:55 1562500 62858759 [INFO Client 21292] [RENDER] Starting device: DirectX12
2025/12/23 19:59:55 1562500 bdfe0c38 [INFO Client 21292] [STREAMLINE] Init Start
2025/12/23 19:59:56 1562796 bdfe0bdf [INFO Client 21292] [STREAMLINE] Init in 0.299105 seconds
2025/12/23 19:59:56 1562796 cb0f8ef6 [INFO Client 21292] [STREAMLINE] Initialized (Enabled)
2025/12/23 19:59:56 1562906 9082c339 [CRIT Client 21292] [D3D12] Finding adapter failed
2025/12/23 19:59:56 1562906 b335e2e9 [WARN Client 21292] [RENDER] Failed to start device
2025/12/23 19:59:56 1562906 b335dd86 [WARN Client 21292] [RENDER] Falling back to DirectX11
2025/12/23 19:59:56 1562906 62858759 [INFO Client 21292] [RENDER] Starting device: DirectX11
2025/12/23 19:59:56 1562906 bdfe0c38 [INFO Client 21292] [STREAMLINE] Init Start
2025/12/23 19:59:56 1562906 bdfe0bdf [INFO Client 21292] [STREAMLINE] Init in 5.1e-05 seconds
2025/12/23 19:59:56 1562906 cb0f8ef6 [INFO Client 21292] [STREAMLINE] Initialized (Enabled)
Same issue here, seems to happen when there's a lot of visual skill animations happening. Most commonly when an abyss opens and all the mobs try to use their attack.


2025/12/24 08:36:26 339558765 e0a4d558 [CRIT Client 8708] [D3D12] Device Removed. Reason: 0x887a0005
2025/12/24 08:36:26 339558765 62858696 [INFO Client 8708] [RENDER] Restarting device
2025/12/24 08:36:26 339558765 b335e0c2 [INFO Client 8708] [RENDER] Stopping device
2025/12/24 08:36:26 339558859 3a81fd40 [DEBUG Client 8708] [WINDOW] TriggerDeviceDestroyed
2025/12/24 08:36:26 339558921 5219671d [DEBUG Client 8708] [ENTITY2] Regather Pass Types
2025/12/24 08:36:26 339559109 5219675b [DEBUG Client 8708] [ENTITY2] Regather Object Types
2025/12/24 08:36:36 339568265 bdfe0c38 [INFO Client 8708] [STREAMLINE] Shutdown Start
2025/12/24 08:36:36 339568421 cb0f8f31 [INFO Client 8708] [STREAMLINE] Shutdown complete
2025/12/24 08:36:36 339568421 bdfe0bdf [INFO Client 8708] [STREAMLINE] Shutdown in 0.152719 seconds
2025/12/24 08:36:37 339569453 62858759 [INFO Client 8708] [RENDER] Starting device: DirectX12
2025/12/24 08:36:37 339569453 bdfe0c38 [INFO Client 8708] [STREAMLINE] Init Start
2025/12/24 08:36:37 339569968 bdfe0bdf [INFO Client 8708] [STREAMLINE] Init in 0.518403 seconds
2025/12/24 08:36:37 339569968 cb0f8ef6 [INFO Client 8708] [STREAMLINE] Initialized (Enabled)
2025/12/24 08:36:37 339570093 e0a4d0ba [INFO Client 8708] [D3D12] Found matching adapter using LUID 0000052B800627F0 (NVIDIA GeForce RTX 4070 SUPER - 34GN850)
2025/12/24 08:36:40 339572203 e0a4d8dc [INFO Client 8708] [D3D12] Agility SDK Version = 618
2025/12/24 08:36:40 339572203 e0a4bc72 [INFO Client 8708] [D3D12] GPU type: discrete (NVidia)
2025/12/24 08:36:40 339572203 e0a4bc1f [DEBUG Client 8708] [D3D12] VRAM size = 11.72 GB
2025/12/24 08:36:40 339572203 e0a4bc1c [INFO Client 8708] [D3D12] VRAM limit: 11.72 GB
2025/12/24 08:36:40 339572203 e0a4ed51 [INFO Client 8708] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6
2025/12/24 08:36:40 339572203 e0a4ed10 [INFO Client 8708] [D3D12] Feature Level: 12.1
2025/12/24 08:36:40 339572203 e0a4e1bf [INFO Client 8708] [D3D12] Wave Lane Count: 32
2025/12/24 08:36:40 339572203 e0a4e19a [INFO Client 8708] [D3D12] Transfer Queue Timestamps: true
2025/12/24 08:36:40 339572203 e0a4e158 [INFO Client 8708] [D3D12] VRS Supported: true (4x4)
2025/12/24 08:36:40 339572203 e0a4aeb8 [INFO Client 8708] [D3D12] Tight Alignment: true
Last edited by Blooker#7595 on Dec 24, 2025, 11:45:41 AM
Posting because i was going through the same thing yesterday, changing to Vulkan did not help just gave different misleading error code when crashing.

One of the 3 things i did fixed it for me

- Change from Fullscreen to Fullscreen borderless
- Disabled NVidia reflex
- Changed textures from Ultra to High #did not reduce my VRAM usage much but i think it was too high for the game to manage.

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