D3D12 Device Removed. Reason (0x887a0005)
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[CRIT Client 6824] [D3D12] Device Removed. Reason: 0x887a0006
Having this same issue still on 3.27 with rtx3070, latest driver, win11 |
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Same issue with rtx2070 super and 581.57 driver version. Issue coming from 3.26 and still actual today.
Updated: after update driver version to latest (581.80) - issue still actual. Last edited by OcTpoyxuu#6599 on Nov 5, 2025, 4:04:18 AM
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still the same on latest drivers
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I have the same issue with a RTX 3060 TI. With lates driver as of 20.12.2025 591.59
Last edited by Ikon87#6891 on Dec 20, 2025, 8:10:45 AM
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Same here
GeForce 3080 Ti 2025/12/23 19:59:43 1549875 e0a4d558 [CRIT Client 21292] [D3D12] Device Removed. Reason: 0x887a0007 2025/12/23 19:59:43 1549875 62858696 [INFO Client 21292] [RENDER] Restarting device 2025/12/23 19:59:43 1549875 b335e0c2 [INFO Client 21292] [RENDER] Stopping device 2025/12/23 19:59:43 1549968 3a81fd40 [DEBUG Client 21292] [WINDOW] TriggerDeviceDestroyed 2025/12/23 19:59:43 1550015 5219671d [DEBUG Client 21292] [ENTITY2] Regather Pass Types 2025/12/23 19:59:43 1550187 5219675b [DEBUG Client 21292] [ENTITY2] Regather Object Types 2025/12/23 19:59:53 1560171 bdfe0c38 [INFO Client 21292] [STREAMLINE] Shutdown Start 2025/12/23 19:59:53 1560296 cb0f8f31 [INFO Client 21292] [STREAMLINE] Shutdown complete 2025/12/23 19:59:53 1560296 bdfe0bdf [INFO Client 21292] [STREAMLINE] Shutdown in 0.133497 seconds 2025/12/23 19:59:55 1562500 62858759 [INFO Client 21292] [RENDER] Starting device: DirectX12 2025/12/23 19:59:55 1562500 bdfe0c38 [INFO Client 21292] [STREAMLINE] Init Start 2025/12/23 19:59:56 1562796 bdfe0bdf [INFO Client 21292] [STREAMLINE] Init in 0.299105 seconds 2025/12/23 19:59:56 1562796 cb0f8ef6 [INFO Client 21292] [STREAMLINE] Initialized (Enabled) 2025/12/23 19:59:56 1562906 9082c339 [CRIT Client 21292] [D3D12] Finding adapter failed 2025/12/23 19:59:56 1562906 b335e2e9 [WARN Client 21292] [RENDER] Failed to start device 2025/12/23 19:59:56 1562906 b335dd86 [WARN Client 21292] [RENDER] Falling back to DirectX11 2025/12/23 19:59:56 1562906 62858759 [INFO Client 21292] [RENDER] Starting device: DirectX11 2025/12/23 19:59:56 1562906 bdfe0c38 [INFO Client 21292] [STREAMLINE] Init Start 2025/12/23 19:59:56 1562906 bdfe0bdf [INFO Client 21292] [STREAMLINE] Init in 5.1e-05 seconds 2025/12/23 19:59:56 1562906 cb0f8ef6 [INFO Client 21292] [STREAMLINE] Initialized (Enabled) |
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Same issue here, seems to happen when there's a lot of visual skill animations happening. Most commonly when an abyss opens and all the mobs try to use their attack.
2025/12/24 08:36:26 339558765 e0a4d558 [CRIT Client 8708] [D3D12] Device Removed. Reason: 0x887a0005 2025/12/24 08:36:26 339558765 62858696 [INFO Client 8708] [RENDER] Restarting device 2025/12/24 08:36:26 339558765 b335e0c2 [INFO Client 8708] [RENDER] Stopping device 2025/12/24 08:36:26 339558859 3a81fd40 [DEBUG Client 8708] [WINDOW] TriggerDeviceDestroyed 2025/12/24 08:36:26 339558921 5219671d [DEBUG Client 8708] [ENTITY2] Regather Pass Types 2025/12/24 08:36:26 339559109 5219675b [DEBUG Client 8708] [ENTITY2] Regather Object Types 2025/12/24 08:36:36 339568265 bdfe0c38 [INFO Client 8708] [STREAMLINE] Shutdown Start 2025/12/24 08:36:36 339568421 cb0f8f31 [INFO Client 8708] [STREAMLINE] Shutdown complete 2025/12/24 08:36:36 339568421 bdfe0bdf [INFO Client 8708] [STREAMLINE] Shutdown in 0.152719 seconds 2025/12/24 08:36:37 339569453 62858759 [INFO Client 8708] [RENDER] Starting device: DirectX12 2025/12/24 08:36:37 339569453 bdfe0c38 [INFO Client 8708] [STREAMLINE] Init Start 2025/12/24 08:36:37 339569968 bdfe0bdf [INFO Client 8708] [STREAMLINE] Init in 0.518403 seconds 2025/12/24 08:36:37 339569968 cb0f8ef6 [INFO Client 8708] [STREAMLINE] Initialized (Enabled) 2025/12/24 08:36:37 339570093 e0a4d0ba [INFO Client 8708] [D3D12] Found matching adapter using LUID 0000052B800627F0 (NVIDIA GeForce RTX 4070 SUPER - 34GN850) 2025/12/24 08:36:40 339572203 e0a4d8dc [INFO Client 8708] [D3D12] Agility SDK Version = 618 2025/12/24 08:36:40 339572203 e0a4bc72 [INFO Client 8708] [D3D12] GPU type: discrete (NVidia) 2025/12/24 08:36:40 339572203 e0a4bc1f [DEBUG Client 8708] [D3D12] VRAM size = 11.72 GB 2025/12/24 08:36:40 339572203 e0a4bc1c [INFO Client 8708] [D3D12] VRAM limit: 11.72 GB 2025/12/24 08:36:40 339572203 e0a4ed51 [INFO Client 8708] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6 2025/12/24 08:36:40 339572203 e0a4ed10 [INFO Client 8708] [D3D12] Feature Level: 12.1 2025/12/24 08:36:40 339572203 e0a4e1bf [INFO Client 8708] [D3D12] Wave Lane Count: 32 2025/12/24 08:36:40 339572203 e0a4e19a [INFO Client 8708] [D3D12] Transfer Queue Timestamps: true 2025/12/24 08:36:40 339572203 e0a4e158 [INFO Client 8708] [D3D12] VRS Supported: true (4x4) 2025/12/24 08:36:40 339572203 e0a4aeb8 [INFO Client 8708] [D3D12] Tight Alignment: true Last edited by Blooker#7595 on Dec 24, 2025, 11:45:41 AM
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Posting because i was going through the same thing yesterday, changing to Vulkan did not help just gave different misleading error code when crashing.
One of the 3 things i did fixed it for me - Change from Fullscreen to Fullscreen borderless - Disabled NVidia reflex - Changed textures from Ultra to High #did not reduce my VRAM usage much but i think it was too high for the game to manage. |
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