Here is why I don't believe it's a DDOS attack.

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ZenJelly#0503 wrote:
My car won't start, must be DDOS. Dryer isn't hot, DDOS. Cat is now barking, DDOS.


With internet of things this will soon be true ;)
This has been going on since 2.0 more or less, HONESTLY, do you actually believe that the reason behind it is GGG willing to ruin their game and their reputation because they simply dont care?

I would be surprised if it was something other than DDOS attacks, the amount of hate a certain group of people have been throwing at the game pretty much explains who is behind the problem.
It was never that bad. And why would the ddos attack not hit Ben and the likes when they are racing while being watched by several thousand people if it is a ddos conspiracy with the intention to ruin GGG's reputation?
Feature, not bug? It wouldn't do for Deuce to be outshone by the old "zoom-zoom" game. ='[.]'=
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LOLiv3r#0718 wrote:
I would be surprised if it was something other than DDOS attacks, the amount of hate a certain group of people have been throwing at the game pretty much explains who is behind the problem.


People who hate the game would just cease playing.
You don't understand how much actual DDoS cost. I doubt someone will spend millions of dollars to sustain serious DDoS for months because he doesn't like the game.

Maybe if they banned You-Know-Who like some non-smart people on reddit wanted. But he's playing and fine.
Last edited by Hornsent#1110 on Jun 26, 2025, 8:58:44 AM
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Hornsent#1110 wrote:
You don't understand how much actual DDoS cost.
Neither do you.
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Who knows how effective the Aamazon Shield protection would be if you could trigger some complex computation on the server.


It could only be done from the game client, after the login.

There is no way any server, more so game server, allows for "complex computations" without login.

It's actually worse for web servers, since sites could be viewed by anyone without login and DDoS can target heavy pages. GGG use Cloduflare for that, though.

Game servers should require login, no login means requests are rejected. And having to login means GGG could find those who cause trouble and ban them.
Last edited by Hornsent#1110 on Jun 26, 2025, 9:05:48 AM
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Hornsent#1110 wrote:


It could only be done from the game client, after the login.

There is no way any server, more so game server, allows for "complex computations" without login.

It's actually worse for web servers, since sites could be viewed by anyone without login and DDoS can target heavy pages. GGG use Cloduflare for that, though.

Game servers should require login, no login means requests are rejected. And having to login means GGG could find those who cause trouble and ban them.


You're completely wrong here.

A DDoS attack doesn't require being logged in or even using the game client at all. Game servers don’t care if traffic is legit or not, they just receive massive floods of fake packets aimed directly at their IP, overwhelming bandwidth or server resources.

This has nothing to do with complex computations or being authenticated. In fact, most DDoS attacks target the network layer or pre-login endpoints, and they're done through botnets or spoofed sources. Banning accounts does nothing when the attacker isn't even logged in to begin with. It's a network-level attack, not a game account issue.

There’s really not much that can be done to prevent DDoS attacks entirely. At best, companies can mitigate the impact, but if stopping them was as easy as banning accounts or requiring logins, this wouldn't still be a problem for even the biggest studios today.
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A DDoS attack doesn't require being logged in or even using the game client at all. Game servers don’t care if traffic is legit or not, they just receive massive floods of fake packets aimed directly at their IP, overwhelming bandwidth or server resources.


This kind of DDoS attack should be mitigated by services such as cloudflare.

Also like some people noticed it's weird that the attack seems to just destroy current instances and then server works properly.

If that was classic DDoS attack from a botnet, people wouldn't be able to play right after DC, they would be unable to connect for some minutes (since DDoS attack would not even allow packets to reach the server). Like the web server returns 502.

It still feels for me as it's internal problem. Since right after crash the server often works perfectly. As if instances that caused load died.

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It's a network-level attack, not a game account issue.


You do realise that a network-level attack should't affect instances at all?
Sure YOU lost connection to the server, but why is the map gone?
If you enter the map, clear it and then physically disconnect your internet, you get booted, but you keep the loot.
Last edited by Hornsent#1110 on Jun 26, 2025, 10:19:15 AM
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Hornsent#1110 wrote:
"
A DDoS attack doesn't require being logged in or even using the game client at all. Game servers don’t care if traffic is legit or not, they just receive massive floods of fake packets aimed directly at their IP, overwhelming bandwidth or server resources.


This kind of DDoS attack should be mitigated by services such as cloudflare.

Also like some people noticed it's weird that the attack seems to just destroy current instances and then server works properly.

If that was classic DDoS attack from a botnet, people wouldn't be able to play right after DC, they would be unable to connect for some minutes (since DDoS attack would not even allow packets to reach the server). Like the web server returns 502.

It still feels for me as it's internal problem. Since right after crash the server often works perfectly. As if instances that caused load died.

"
It's a network-level attack, not a game account issue.


You do realise that a network-level attack should't affect instances at all?
Sure YOU lost connection to the server, but why is the map gone?
If you enter the map, clear it and then physically disconnect your internet, you get booted, but you keep the loot.
At the end of the day you know nothing about GGGs game servers and everything you say is nothing but pure speculation.

For all we know GGG might not even be the main target and they're suffering from collaterals, caught in the crossfire if you will. This isn't unusual.

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