Chase Uniques in 0.2.1

theres a little good uniques in game, rare itens have better rolls. adding to this, you could improve other things.

when we gona have a real and good craft bench?.
I think all uniques were designed a year+ ago. For that slow tempo POE-1 alpha. And then when they artificially added POE-1-like endgame, they quickly changed affixes on magic/rare to be viable, but all unique items were left untouched and simply turned into bricks.
Last edited by Azimuthus#1135 on Jun 6, 2025, 7:12:16 PM
interesting, very interesting...
Poggy moggy
1. Specters???
2. Omen bug fix???
3.almost 90% of current uniques in the game are just copied from PoE1 and instead of just using the artwork (just the minimum laziness) you took the items and nerfed them to the ground and now nothing is worth even picking up.
The only unique thing about them is the team who created them, Uniquely bad at their job. You guys need to REWORK all uniques for 0.3, not just buffs, but complete rework. give all uniques 6 modifiers, or give uniques new corruption modifiers that are UNIQUE to those items. Right now it is a big failure
"
1. Specters???
2. Omen bug fix???
3.almost 90% of current uniques in the game are just copied from PoE1 and instead of just using the artwork (just the minimum laziness) you took the items and nerfed them to the ground and now nothing is worth even picking up.
The only unique thing about them is the team who created them, Uniquely bad at their job. You guys need to REWORK all uniques for 0.3, not just buffs, but complete rework. give all uniques 6 modifiers, or give uniques new corruption modifiers that are UNIQUE to those items. Right now it is a big failure

So many people complaining that poe2 doesn't do it the same way as poe1. And when they do kinda copy poe1, it's also wrong. You people literally complain about anything. lol.
"
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1. Specters???
2. Omen bug fix???
3.almost 90% of current uniques in the game are just copied from PoE1 and instead of just using the artwork (just the minimum laziness) you took the items and nerfed them to the ground and now nothing is worth even picking up.
The only unique thing about them is the team who created them, Uniquely bad at their job. You guys need to REWORK all uniques for 0.3, not just buffs, but complete rework. give all uniques 6 modifiers, or give uniques new corruption modifiers that are UNIQUE to those items. Right now it is a big failure

So many people complaining that poe2 doesn't do it the same way as poe1. And when they do kinda copy poe1, it's also wrong. You people literally complain about anything. lol.


Only unique they copied from poe1 are unique items name.
POE2 unique with the same name != POE1 uniques. You could compare their mods, which weren't really copied, their names are :) But ofc you didn't read this part of the dude text
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you took the items and nerfed them to the ground


Try to read the text more thoughtfully word by word, so you could understand meaning

Last edited by ForsesGIT#6499 on Jun 7, 2025, 6:42:21 PM
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Whole screen explodes on 1 click already.
There is nothing to chase, everything is too easy.

3 div LS Huntress can one-tap the game.


that's the point of the game, so now just let ppl explode the screen the way they want and that its fun for them.
See? Not so hard.
"

Try to read the text more thoughtfully word by word, so you could understand meaning

"In Path of Exile 2, many unique items retain similar names, visual designs, and base stats to their counterparts in Path of Exile 1. However, some unique items have been redesigned to fit the mechanics and overall feel of PoE 2, resulting in changes to their functionality. "

It is such a known fact they reused their assets and literally kept most of them quite similar, so known that when I searched poe1 and poe2 unique item similarities this is what i got.
The over-adjustment of rare uniques is killing the game faster, thanks to GGG

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