Dawn of the Hunt - What We’re Working On
When your game is compared to Wolcen, GrimDawn and games like those you know that something is wrong, right?
I work 9/5 just to come home and see that i need to smash 5+ buttons just to SET UP ONE TIME my character? fuck off dude. I just want to play the game with skills that ARE IN THE GAME and things like that. Not play it like someone is telling me to do. But how i want to!! |
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This is a really disappointing plan. You removed all the drops from the campaign and all the currency to try to fix it. You could drop monster life another 50% and it would still be the worst state POE has ever been in because **we don't have access to any tools we can use to improve ourselves**. Forget hard game / easy game, there is barely any game LEFT when you nerf loot this hard, the only choice I get to make in POE 0.2.0 is whether to keep struggling or give up.
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“We don’t want to make the game too easy”. What are on about? This version is nothing but tedious: long mazes with small dead ends every corner, speedy monsters surrounding the player, slow and clunky skills and low damage combos are not a testament of “difficulty”. On top of that, campaign is not rewarding to play. It’s funny how correcting the endgame resulted in such poor early game experience. At the end of the day, players would just need to find 1 button solution to all of this which again is just against your vision anyway. We really don’t get why are you enforcing this vision.
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Sad to see temper weapon isn't in here. Such a cool and defining ability for the Smith, but in reality - it's completely useless.
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" REALLY!!? ARE YOU SURE!? NO. IT CAN'T BE. PEOPLE ARE REPORTING THAT THE GAME IS SLOW!?!?!?!?! HOW!? IMPOSSIBLE!! 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow |
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No power to find in the skill/weapon type, and no good drops - nor currency drops to craft better equiptment. Its just frustrating untill its boring at this point.
What happened to GGG? Have you lost control of the development descitions or are you deliberately trying to loose your playerbase? I just don't understand what you are aiming at. How is the internal discussions going in the company? Is this just Jonathan and/or Mark pushing trough their "vision" and knocking down all constructive criticism, or have all the devs stopped playing the game pre-launch? Last edited by MrArrak#2552 on Apr 7, 2025, 12:03:22 AM
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My two main pieces of feed back are on monster life/ player damage and map size.
I actually think player damage and monster health is in an okay spot for the most part, still a little spongy but on the right track. The problem is monster speed and damage output, by the time i can do the good damage I have, I have been surrounded and butt fucked by each monster twice. We need time to react and set up our combos. Secondly zones are just too goddamn big. Every area could be shrunk by 10% to 20% and the game would just feel so much better. Huntress changes look decent on paper, will need to feel them out in game, player minions I hope are fixed. |
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any timeline for the next stash tabs? (runes, soul cores, expeditions, catalyst)
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Ok, you look at the huntress... and the rest?! Reducing the monsters life and giving us qol solves all problems? Especially qol like affinities shouldn't even be worth mentioning because they should just be standard.... Loot in the campaign where? Crafting options where? Making ourselves stronger... impossible. The size and duration of the map/campaign... just a pain to play through and unfortunately not just once.
There should be a reasonable statement from you developers after such a shitty update and not 752 words of hot air! Where the game is right now is really bad and unfortunately the majority of the Playbase is of the same opinion. Maybe you should think about the vision... Last edited by Superfliege#0536 on Apr 7, 2025, 12:11:06 AM
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Cast on Minion death is completely gutted with the removal of Raging Spirits. Please have a member of your staff play and show us a build where it’s not completely worthless now.
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