PoE 1 PC servers are restarting in:
.
They should be back up in approximately .
PoE 2 servers are restarting in:
.
They should be back up in approximately .
PoE 1 Xbox servers are restarting in:
.
They should be back up in approximately .
PoE 1 Sony servers are restarting in:
.
They should be back up in approximately .

Legacy of Phrecia Endgame Specialisation System

No one wants this.
This is a terrible idea.
Do not implement this.
Oh boy I'm really hyped for this.
I have several ideas I want to test and strongly believe that some of them might be ridiculously broken if not hard capped.

Big fan of the premise.
"
ncsbert#0615 wrote:
No one wants this.
This is a terrible idea.
Do not implement this.
.
Last edited by Master_RNG#1205 on Feb 10, 2025, 10:53:11 AM
"
ncsbert#0615 wrote:
No one wants this.
This is a terrible idea.
Do not implement this.


I want it, I want to see what I can stack, I like changes, I like trying out new things.
"
"
ncsbert#0615 wrote:
No one wants this.
This is a terrible idea.
Do not implement this.


I want it, I want to see what I can stack, I like changes, I like trying out new things.


Okay, cool. So you're the one person that likes this.

It's all for you, buddy. Enjoy it.
Why can't you leave PoE1 alone with all this PoE2 sh*t like you originally promised?!
This is just very obviously a try to test the stuff you plan to implement for PoE2. Why do I have to be a Beta tester for a game I don't even want to play?!
And why, of all the things, do you have to change one of the best things you ever implemented in PoE (Atlas Tree)?! Did you just forget all the lessons you as a company learned in the last decade?

All this behind-the-back stuff you are doing right now is so not like the game company you used to be with open communication and stuf...
This looks like absolute dogshit.

We already have en eloquent way of progression and deciding what form of content we want to engage with.

This is the same, just more micromanagement and even more loot to click and decipher - also known as friction, which we don't want.

Keep these bad ideas to PoE II only and don't ruin PoE on your crusade.
"
The Monkey Paw Curls...

If this is going to replace the endgame for 3.26 it's going to be a massive devastating downgrade. Please don't do it GGG, the current state of endgame is the only thing that keeps me coming back every league since it was introduced.


it's upgrade and not downgrade - current atlas is very generic and limited in ways you can build.

If you go to the 2 mechanic on the right - you are taking many generic stuff like +2 increase for drop/anything

Then you getting slot to specialize in stuff that can be rolled - you can build around less generic and more specialized mechanics/procs.
How will we sustain maps without the Atlas tree?

Report Forum Post

Report Account:

Report Type

Additional Info