Legacy of Phrecia Endgame Specialisation System
" the reason for that was the map sustain passives on Atlas tree, which we will be losing with this system |
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it could be without all the methods of dropping them, specific maps that is, not maps in general
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This sounds terrible. Can we get the atlas tree back please?
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looks bad, but yeah I don't mind to test it.
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>replacing the existing Atlas Passive Skill Tree.
But like... why? If you want to beta test end game systems for PoE2, put them in the Poe2 beta! |
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" Not in Ruthless mode. It's very hard to get to red maps even fully specced in atlas for maps drop rate and tier, and whole Kirac nodes. |
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You couldn't just add this new experimental mechanic on top, you just HAD to remove the atlas tree. Glad to see ggg is still no fun allowed.Take a look back and see your mayhem events, also still no date for this event lul
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Incredibly disappointing.
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please let us zoom out the camera more
For the love of God zoom out the camera GGG Last edited by Funeral#3959 on Feb 11, 2025, 5:09:47 AM
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I don't understand why the mechanic that makes early mapping so much more enjoyable is being taken out and being replaced with a mechanic that's going to bias far more heavily towards late mapping.
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