Path of Exile 2: Upcoming Changes and Improvements

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Mania_DE#0347 wrote:
Game feels awesome, don't listen too much to reddit



I don't use Reddit.

And I'm sure it feels awesome if you're playing some quick and/or OP build.
What doesn't feel awesome is most poison skills and their respective support skills.

Being stuck in a long cast animation jumping up, landing, while launching Toxic Growth eggs only to land in a pile of mobs surrounding you, or land into deadly boss mech doesn't feel awesome.
For anyone experiencing crashes, swap to vulkan. I did a test and swapping between dx12 and vulkan causes crashing on my system at least (7800x3d win 11).
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Nerfing Minions just before holidays with no other viable minion builds is super cool :))


there's other minions build viable. Streamers have just explored srs and nothing else and started copying each other
Can't wait maybe i die a little less :) (probably not!)
Console filter sync WHEN? The ability to change filter colors is very much needed.

And I don't know about PS5, but Xbox has some serious optimization needed.
PC : SqueakyToyOfTerror
XB : R3SPAWN#7045
Discord : R3SPAWN
BIG W
So even more nerfs to freezing but no rebalance of Cast on X skills especially freeze? i tried my hardest making it still work after the last set of changes but i guess it wasnt enough yet xD
It seems that you only know subtraction but not addition,
always nerf, not increase other skill.
So there is one infernalist and 14 (yes fourteen) stormweavers in the top 20.
Minions get outperformed heavily by spark and LS and for some reason you nerf the only minion that's somewhat viable instead of buffing the ones that are completely useless?
Why? Can someone explain.
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It seems that you only know subtraction but not addition,
always nerf, not increase other skill.


there's buffs in the upcoming change though

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