Path of Exile 2: Upcoming Changes and Improvements
Is incoming damage and mitigation at low levels for melee characters in particular considered to be acceptable at this time?
I personally found ranged attacks hit like a sledgehammer and came at a frequency that made closing the gap unlikely without taking several hits. |
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Please allow Artificer's Orb to clear rune sockets in items already...
GG
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amazing :3
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Awesome changes so far. But please give us 6 portals backs and remove on death effects. Guarantee if you do a poll nobody likes these two ideas, it's just time wasting and frustrating.
Happy holidays |
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Any plans on fixing demon form?
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1death per map stays and on death effects on top of it makes it a hard pass 4 me
to many good games on the market to deal with bullshit mechanics like those in some early access arpg |
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Oh thank you! I'm making a chaos based witch and she just doesn't seem to do what I thought she would. loving the game. just wish the loot dropped a liiiiiittle bit more or more orbs. thanks <3
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Such a beautiful thing to see how quickly GGG is listening to the community and not the children who wanna cry lol
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Why Citadel with bosses is not spawning on my atlas at all. I open a huge space and have no access to pinacle boss. It's soo sad. I start boring to farm same maps without any alternative content except ultimatum because they crashing a lot.
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" Once again all the builds are getting nerfed instead of target-nerfing storm rain aka lightning rod. We're revisiting Cast on X nerfs I see. Gods... Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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