Path of Exile 2: Upcoming Changes and Improvements

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No bloodmage changes? rip :'(
I'm sure they are working on it. Its definitely in need of love. Its undeniable.

What would be good would be to have a small list of things we are working on in the background if only loose. Like a milestone and what specifically is being monitored. I would love to contribute to that with findings.
Please nerf Call of the Brotherhood, imo it's too huge, 100% conversion to cold is a joke and endgame content becoming too easy when u freeze everything
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kop6en1#6578 wrote:
Yea, thats a 9 spirit per arsonist increase. I now go from 14 to 10.
I already clear much slower than my friends braindead archmage spark build. Now it's going to be even slower.
28% NERF, ty ty ggg

The minion AI is so bad.
proceed sticking between doors


To be frank, the fastest clears in PoE 2 is
1. LA with LR
2. Spark archmage
3. Asronist

All you have to do to counter this nerf is remove one of your other buffs
Chayula Monk needs some love.
Bug fixing the physical abilities (all are completely bugged):

Wind Blast:
https://www.pathofexile.com/forum/view-thread/3641459
Mantra of Destruction:
https://www.pathofexile.com/forum/view-thread/3641145
Whirling Assault:
https://www.pathofexile.com/forum/view-thread/3642297


Breach rework so it's viable for melee (or a whole mechanic tweak as collecting flames is boring):

https://www.pathofexile.com/forum/view-thread/3642593
Last edited by Grey_Inside#9777 on Dec 17, 2024, 4:04:03 AM
Minion builders crying? Brothers you were playing a completely different game, and most likely will still be playing a different game don't worry. These spoiled players, i cant.
Can we please have at least a rudimentary way to add a loot filter to the console before holidays. Even maybe let us sync a single filter from the PC interface to Consoles. Please, just please. It feels so dumb to miss tablets or currency because a divine looks like a wisdom scroll.
Zuma would make a really good league mechanic
Like the fact I can browse through 100 pages in this thread and literately count the positive feedback on my 2 hands is insane.

GGG, you have clearly missed the target on this one. The comments says it all. Wake up. Obviously whoever prioritised these tasks is doing a bad job and someone else needs to take over.
Electrocute is now 25% harder to build up. (However, the damage penalty has been removed from the Support Gem.)

This change will directly impact 1.5k HP Rangers in both DPS and defense. I really hope this doesn't happen.

Meanwhile, seeing builds with 14k ES survive deadly attacks and one-shot entire screens from a distance feels completely unfair
🌟 The very first POE lootfilter
🌟 IGN: MENT
🌟 My filters:
https://www.pathofexile.com/account/view-profile/MENT-6466/item-filters
🆕Github Releases- https://github.com/ment2008/POE/releases
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Snowpup#2014 wrote:
Yeah dude, because Archmage. Which is lightning. They keep demolishing cold though. Archmage is expensive and requires Stormweaver; Cold mage could work with Chrono or Stormweaver. Cold mage has been completely deleted (twice now). There is no alternate sorceress. We're complaining because they're forcing everyone to play easy-monk, easy Deadeye ranger, or expensive Archmage. No other classes/builds allowed apparently.

You know exactly why everyone's complaining. It just hasn't affected you so you ignore the thousands that are bricked and the diversity and fun being stripped.

Cold mage wasn't anywhere near overpowered to begin with. Doesn't matter with these amateur balancers.


This is exactly what I mean.
They're really forcing us to play 1 of the 3 only viable builds when they delete everything else.

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GGG wrote:
How do we define overpowered? Basically it's a situation in which a certain skill is so powerful that players feel no other method of playing the game is viable.


This is the biggest fattest lie I've ever heard of

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