[PlayStation] 3.25.1 Hotfix 5, potential client stalling fixes, part 2 (restartless)
3.25.1 Hotfix 5
Please let me know if you still experience issues on the client version 3.02. Last bumped on Sep 18, 2024, 2:59:30 PM
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Nice, thanks.
Happy to try it out. |
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Thank you :)
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Hello,
I'm not sure if you're aware of this or not but the Playstation version of the game has been having an issue (for a couple of seasons now according to my friends) where part way through the season the fog of war for our maps is automatically resetting every time we teleport to town or even when we enter into a Vaal side area or a Lab trial area. If you could please look into this issue or forward it to the appropriate people that would be great (or tell me where to forward this issue). Please and thanks, |
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Will do!
Hopefully this fixes more of the crashes. The last patch helped immensely. Definitely moving forward and seeing improvements. | |
" I second this. This is a very inconvenient bug. |
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From the last patches
Dc. -Fixed crash. -fixed freeze. -fixed Latest patches Party DC. - Fixed From my experience PS5 Washington-Server |
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I thought the fog of war issue was on purpose but looks like it wasnt. I can second that as well. It resets after going out and back into the existing instance.
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It seems that the game does not turn off, but the performance leaves much to be desired. For example, the appearance of Syndicate members is accompanied by friezes.
https://m.youtube.com/watch?v=-YL2H8CaABg | |
I had this a few leagues ago I think I fixed it by reinstalling PoE, unless this occurs after a disconnect in which case there is no solution for that
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