Unable to connect on MacOS
I tried the above using mobile data, but no change. Still can't login. Hoping this get's fixed today.
On a M2 MBP - Sonoma 14.1.1 |
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Also on Mac - Sonoma 14.1.1 here. Same issue.
After half an hour of trying. I managed it with this workaround: Start POE (Steam client). Log in at the speed of light (ms ping visible) then log in to standard league with character. If that works, then it works with Settlers league. Without logging in to Standard League you get the error ‘failed to load instance’ and a strange loading screen. Maybe it helps, I haven't tested it properly. But it might be an approach. I'm setting sail! Cheerrs! _________ still same issue. But got connected after 2 Minutes trying, same workaround: Connect/login/select char as fast as possible. Don't matter if standard or league. keep trying! Hope it will get fixed soon. Last edited by Lustigerbaum on Jul 28, 2024, 11:37:58 AM
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have the same problem
:( |
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So it could have just been the number of times I tried, but I was able to get it to work 1 out of 10 times by trying to get logging.
I added `%command% >> ~/logs.txt>&1 ` to my launch options (Which btw did not output logs) |
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Having the same issue. Some patterns:
- As you start PoE, if you wait too long to click Login you won't be able to. - If you do it fast enough, you can see that there is something wrong if the model of the classes fail to load somehow. Specially the Marauder and Shadown classes. If you try to select a character in this case your client will either crash or return to the login page but you wont be able to login again. - Restarting Steam seem to help in some cases. See [here](https://www.pathofexile.com/forum/view-thread/3537377/page/1#p25382119). |
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Day 5 of the league. Still no fix for login issues on Macos...
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Same problem here. Every time need use mobile phone to link even doing updates from Steam. Crash and reinstall really takes a lot of time.
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On Steam as of the latest patch seeing similar issues here, if I do manage to get to a gateway the client immediately crashes. The standalone client reports a damaged application and won't run. I have to assume there's no build validation going on for the Mac client. Going to skip the rest of this league as there doesn't seem to be any ongoing support for the Mac client.
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" only this works, thanks!! |
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3.25.1 is live, but still no fix for macos users.
Why are you hating us?) |