[3.28] Chaos Zoomancer & Minion Army Necromancer League Starter (All content - Ubers, T17, Simu)
" oh it was right there in front of me as i only looked at the leveling trees lol thanks :D thinking of buying gems for poison ranged animate weapon and respec. but i guess i should respec to block first and see if i survive longer. |
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Can I use Carrion Golem instead of skeletons? I don't like casting skeletons.
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" You can use carrion golem of hordes if you prefer that over skeletons. You will do a lot less damage tho. |
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" okay ty. are the Skellis only for bosses or do i have them cast permanent in maps? |
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" You cast them on bosses / rares mainly. |
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Updates made, exceptional gems etc will be added later.
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I have seen some posts that with how Mirage works, when you enter it, some mechanics will be annoying to deal with? Like Animate Guardian needs to be resummoned or something.
I haven't really done anything Animate Guardian related so im just wondering how that would play out. Is AG something you need to summon each time entering maps or instances? |
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" Only temporary minions disappear which means Animate weapon, not animate guardian. |
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Just wanted to say that this build is great and comfy to play in mirage. The ehp is less or the same as other necro builds for the investment but has really good defenses that are not translated as well in POB. I've played HROC the past several leagues and it tops out on damage a lot less for the investment compared to this. I went with the Saresh ascendancy for Afarud ritual, which is amazing damage and the minions all get healed so much from the playstyle. I also added the new malevolence spectre which is great for this. Added meat shield to both skellies and zombies (all skills in a link benefit) and AG/stone golem of safeguarding to keep them close and take less damage/do more damage.
Thanks for the build, really fun to play and change to my liking. |
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