3.24.2 Hotfix 5

For those of you expressing to ban someone for this, hang your head in shame [Removed by Support]
Last edited by ShaunB_GGG on May 5, 2024, 12:18:10 AM
Why should every league be nerfed? maybe it's time to give up 50% of everything? the game becomes uninteresting - literally at all...
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Robocitrus wrote:
If GGG banned Empyrian for testing then reporting an exploit in Ultimatum why not all the people who exploited this. The stance has to be the same for everyone. Integrity of rule enforcement is imperative despite what people may have spent or done in terms of supporting GGG financially.

Now scale of bans needs to be talked about for sure, people who excessively exploited need a ban but other then that I don't think anyone did it maliciously, its always fun and interesting when these type of events and bugs happen. Most notable in Diablo 2 many items that were bugged or duped were really fun and interesting. They bring talking points and expand the long term lore of the game.

If rules aren't enforced you'll end up with a situation like WoW where you should exploit as soon as you can and as much as you can if you want to "stay relevant" in terms of player power or currency.

Also the people complaining about the league like really? Just go play another game till next league. Nothing keeping you here for Necropolis.


Maybe because Empyrean was the only example of it ever happening?
GGG is already inconsistent, because they never "banned" the people who created:
20,000+ fire resistance chest armor, abyssal sockets on items without taking up mod space, etc.

What are they supposed to do now huh? Go back and retroactively ban people who probably aren't playing anymore?

Not trying to be rude here, but your logic and argument make no sense.
And from another perspective, how is it fair to ban people for GGGs lack of playtesting?

Answer: it isn't. At all.
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Spadesghost wrote:
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Robocitrus wrote:
If GGG banned Empyrian for testing then reporting an exploit in Ultimatum why not all the people who exploited this. The stance has to be the same for everyone. Integrity of rule enforcement is imperative despite what people may have spent or done in terms of supporting GGG financially.

Now scale of bans needs to be talked about for sure, people who excessively exploited need a ban but other then that I don't think anyone did it maliciously, its always fun and interesting when these type of events and bugs happen. Most notable in Diablo 2 many items that were bugged or duped were really fun and interesting. They bring talking points and expand the long term lore of the game.

If rules aren't enforced you'll end up with a situation like WoW where you should exploit as soon as you can and as much as you can if you want to "stay relevant" in terms of player power or currency.

Also the people complaining about the league like really? Just go play another game till next league. Nothing keeping you here for Necropolis.


Maybe because Empyrean was the only example of it ever happening?
GGG is already inconsistent, because they never "banned" the people who created:
20,000+ fire resistance chest armor, abyssal sockets on items without taking up mod space, etc.

What are they supposed to do now huh? Go back and retroactively ban people who probably aren't playing anymore?

Not trying to be rude here, but your logic and argument make no sense.
And from another perspective, how is it fair to ban people for GGGs lack of playtesting?

Answer: it isn't. At all.
Cause the fire resistance armour was a dropped item, and someone using a recomb on it to combine and craft it up is not a exploit. Killing a monster and fire resistance armour dropping with insane resistance is not a exploit. finding dupes, loop holes to overide socket restrictions is an exploit, and they have stated so as well. So anyone continuing to use the items and sell them should be banned. Once ggg announces that this is wrong and you continue to do it you going against tos.
Last edited by momonami5 on May 5, 2024, 12:57:55 AM
Keep some consistency and ban the exploiters please
no comment
Last edited by Deformingo on May 5, 2024, 9:27:35 AM
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momonami5 wrote:
"
Spadesghost wrote:
"
Robocitrus wrote:
If GGG banned Empyrian for testing then reporting an exploit in Ultimatum why not all the people who exploited this. The stance has to be the same for everyone. Integrity of rule enforcement is imperative despite what people may have spent or done in terms of supporting GGG financially.

Now scale of bans needs to be talked about for sure, people who excessively exploited need a ban but other then that I don't think anyone did it maliciously, its always fun and interesting when these type of events and bugs happen. Most notable in Diablo 2 many items that were bugged or duped were really fun and interesting. They bring talking points and expand the long term lore of the game.

If rules aren't enforced you'll end up with a situation like WoW where you should exploit as soon as you can and as much as you can if you want to "stay relevant" in terms of player power or currency.

Also the people complaining about the league like really? Just go play another game till next league. Nothing keeping you here for Necropolis.


Maybe because Empyrean was the only example of it ever happening?
GGG is already inconsistent, because they never "banned" the people who created:
20,000+ fire resistance chest armor, abyssal sockets on items without taking up mod space, etc.

What are they supposed to do now huh? Go back and retroactively ban people who probably aren't playing anymore?

Not trying to be rude here, but your logic and argument make no sense.
And from another perspective, how is it fair to ban people for GGGs lack of playtesting?

Answer: it isn't. At all.
Cause the fire resistance armour was a dropped item, and someone using a recomb on it to combine and craft it up is not a exploit. Killing a monster and fire resistance armour dropping with insane resistance is not a exploit. finding dupes, loop holes to overide socket restrictions is an exploit, and they have stated so as well. So anyone continuing to use the items and sell them should be banned. Once ggg announces that this is wrong and you continue to do it you going against tos.


Except they used a craft specifically called "sets the item to maximum possible number of sockets"
it was no more an exploit than using mirrors and recombinators on the 510x max power mod to move that to an armor stacker chest.
It didnt take anything special. The craft just set the item to more sockets than it was supposed to have because GGG had a coding error that made the craft put it to max number of available item socket space, rather than limited by unique/enchant/normal socket limits. the only safeguard was the craft wouldnt work on items that dont normally have sockets and that worked. its exactly the same level of error as the mob that dropped 20k fire resist only this could be applied to about 1/6 of the items in the game. Only reason it took so long to find is nobody in the right mind would try to use that craft on a 3 socket item in the first month. now that we are mid league and the craft is less than 10c, people were lazy and used it instead of jewelers orbs and got better result than expected.

Due to the previous 20k armor chest and abyss items, everybody that learned of this bug and wanted to be competitive was forced to use this craft on the off chance these would not be deleted.

This is why nobody was banned. GGG caused it by accident, and the employees would feel like shit if their actions directly caused players to be banned for their error.


GGG announced that they would be fixing all the items and that any gems in them are at risk of deletion. They didnt directly say not to use them if you have them...so use at your own risk until corrected I guess.

Hello. Yout patch notes saying will fix 6 socket items but some people saying they wont fix all items.
What is true?
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ibrahimkekec wrote:
Hello. Yout patch notes saying will fix 6 socket items but some people saying they wont fix all items.
What is true?

What's true is PoE bad baseg.
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GGG caused it by accident, and the employees would feel like shit if their actions directly caused players to be banned for their error.


Did GGG cause you to use the exploit? Was the exploit in the patch notes? A lot of leaps and stretches on what is morally right....

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