Vulkan error, vk::PhysicalDevice::createDeviceUnique: ErrorFeatureNotPresent
It works.
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Still not working on Windows with Intel graphics.
Any updates? could it be fixed on Windows? Even if I manage how to compile .dll for windows from previous post. Win10 is very tricky for dynamic .dll override. There is a solved problem by user for linux, can we suppose any fixes from devs for windows? For me dir11 and dir12 is unplayable now because of performance =( Last edited by FenkoActual on Mar 28, 2024, 1:11:21 PM
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" Thx very much, u are the best! | |
Is this a rare problem? or why it still not fixed (i got that error in 3.22.2)
here my log and i checked here supporting device is ok https://vulkan.gpuinfo.org/listreports.php?platform=windows&extension=VK_EXT_memory_budget meow
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" Thank you for this, jprofesorek. I got now finally working back vulkan in my Linux with intel. I saved your pre-compiled shared library into /home/lerax/apps/vulkan_intel_poe_override.so At then, At custom options for the launcher on steam, I put this: LD_PRELOAD=/home/lerax/apps/vulkan_intel_poe_override.so %command% | |
The problem is the "production_Config.ini" in Documents\My Games\Path of Exile
When i replace the line "renderer_type=Vulkan" to "renderer_type=DirectX11", the problem was gone | |
same Vulcan issue for me im using windows 11 with intel Iris as well really hope devs can help out
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" This right here. Go into this and change it. Will fix. Also suggest looking at your cable for your monitor and making sure it's plugged into the right slot as if you were using vulkan or direct x11 depending on the type of cable might cause a graphical issue. |
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So what if somebody wants to use Vulkan and they don't have any Intel products that might be causing this error? I wouldn't quite call it "fixed"
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I'm finding the same issue with Vulkan not working
but also the only video device listed is llvmpipe Has anybody ever heard of such a problem before? |
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