Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors

Well getting every character after first one from lvl 70 to 95 in 30 minutes was fun you know, playing white and yellow maps when your atlas is completed--not fun[/quote]

But now you need an hour instead of 30 minutes and twice of divines? Ouch, of course, but not big gamechanger. Still can do it just a little slower or I didn't get the math?

[/quote]

Well idk how fast or how expensive it will be, and it doesn't rly matter, why nerf it for what reason? That's like whole point of "no fun allowed" talk.
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ko5manavt wrote:
Last account statistics from poe.ninja:

Crucible: 96146
HC Crucible: 14348
SSF Crucible: 18751
HC SSF Crucible: 11542

R Crucible: 6059
HC R Crucible: 1688
SSF R Crucible: 4967
HC SSF R Crucible: 5814

Ruthless is more significant in non-trade areas


characters not accounts and only lv 91+
Really dissapointed of the lack of work again.
It's basically a one-day patch.
Hope real stuff next time.
Have fun guys :-(
Chris even said they shouldn't release tons of changes to Ruthless without doing anything for POE wouldn't go over well. But they did it anyways.

Buff underused skills.
This is the name of the thread:

Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors

GGG didn't even call it Patch Notes. They knew it was not what folks were hoping for.

Unless the league content is spectacular, I guess I'll play standard and have more fun.
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
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Mokurp wrote:
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ko5manavt wrote:
Last account statistics from poe.ninja:

Crucible: 96146
HC Crucible: 14348
SSF Crucible: 18751
HC SSF Crucible: 11542

R Crucible: 6059
HC R Crucible: 1688
SSF R Crucible: 4967
HC SSF R Crucible: 5814

Ruthless is more significant in non-trade areas


characters not accounts and only lv 91+


yes, you are right! nonetheless it's interesting trend
Posted this in a separate thread but adding it here for visibility in case a Q&A thread for 3.22 is created similar to the one for Crucible:


Question on the All Hands keystone: does allocating this atlas keystone disable receiving Kirac missions after completing maps? Just wondering if he's considered a master for the purpose of this node since he can't be randomly encountered in maps like the other masters. Assuming so but would love confirmation if possible please.
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Siegalpha wrote:
Really dissapointed of the lack of work again.
It's basically a one-day patch.
Hope real stuff next time.
Have fun guys :-(


"one-day patch." = 15 support gems ahhaha
"All that fancy sword swinging when all you need is one good stab."
Still no fix of Searing Exarkh turning invisible in cases of you dying to 1000 suns and exiting after they would pass through the arena. 15 months in existence of that nonsence. This is simply tragic.
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Ahzr wrote:
Posted this in a separate thread but adding it here for visibility in case a Q&A thread for 3.22 is created similar to the one for Crucible:


Question on the All Hands keystone: does allocating this atlas keystone disable receiving Kirac missions after completing maps? Just wondering if he's considered a master for the purpose of this node since he can't be randomly encountered in maps like the other masters. Assuming so but would love confirmation if possible please.


No, it does not. Neither it stops you from receiving missions to be applied to maps. It takes away chance of Einhar, Jun, Niko and Alva to spawn by themselves on map without you summoning any of them. But Kirac cannot be encountered in maps, and for the logic of the game he is not considered a Master.

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