[DEAD] Explode Totem Pathfinder

I think that sirus black dot makes life regen not work, even from pots. maybe thats whats happening?
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MrDoski wrote:
Hey man nice build.... can you tell me how am getting one shot
trying to tank sirus storm some times works but sometime i just insta die

https://pobb.in/soF4CKd2l8lu


There is a ground degen that grants a debuff to reduce your maximum resistances, that should be avoided.
Right, just fire.
anyone got leveling build to transition to this?
Last edited by duabijitelur on May 6, 2023, 4:27:20 AM
It's strange - the picture from page 1 with an explanation has gone somewhere - how to calculate the damage of the build?
POB can count damage - I saw and did everything like the author. But I see average hit 220k damage. Where is 140 million? :)
As far as I remember, that picture presented a clear chain of reasoning - what and where it comes from.
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stick111 wrote:
It's strange - the picture from page 1 with an explanation has gone somewhere - how to calculate the damage of the build?
POB can count damage - I saw and did everything like the author. But I see average hit 220k damage. Where is 140 million? :)
As far as I remember, that picture presented a clear chain of reasoning - what and where it comes from.


The image did not calculate the damage as correct as pob does - so I removed it.

The PoB average hit is for 1 totem. If all traps are pre-placed, aka 28 traps in this build, you should multiple the damage by 55 (56 totem spawned, 1 did not die)
Right, just fire.
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FunRoom wrote:
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stick111 wrote:
It's strange - the picture from page 1 with an explanation has gone somewhere - how to calculate the damage of the build?
POB can count damage - I saw and did everything like the author. But I see average hit 220k damage. Where is 140 million? :)
As far as I remember, that picture presented a clear chain of reasoning - what and where it comes from.


The image did not calculate the damage as correct as pob does - so I removed it.

The PoB average hit is for 1 totem. If all traps are pre-placed, aka 28 traps in this build, you should multiple the damage by 55 (56 totem spawned, 1 did not die)


So - in your case - if the POB shows 473319 damage * 55 = 26 M damage to uber bosses? 86M for guards?
This is somewhat less than the figure in the title - 200M :)
In principle, it doesn't matter :) They die instantly in any case :)
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stick111 wrote:


So - in your case - if the POB shows 473319 damage * 55 = 26 M damage to uber bosses? 86M for guards?
This is somewhat less than the figure in the title - 200M :)
In principle, it doesn't matter :) They die instantly in any case :)


If you check both no bosses dps and full stack wither it should be still around 200M, but the current stat is lower since I dropped charged traps which grants frenzy charges and also swapped some min-maxed wand with daggers to fix attribute issues:



Right, just fire.
when i watch your vids you are throwing traps i am just placing a totem what am i doing wrong?
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hobostanks420 wrote:
when i watch your vids you are throwing traps i am just placing a totem what am i doing wrong?


you have no trap support
Right, just fire.
There is a question I can’t seem to find.

Herald of Purity affects Minion Damage, does this work with Spiritual Aid?

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