Content Update 3.21.0 -- Path of Exile: Crucible

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Miradae wrote:
Poe elitism in a nutshell:
"Poe is great because it's a difficult game, it's not for the weak minded"
Also Poe players: "omg, they made the game more difficult in minor aspects and now i can't blindfolded beat endgame content anymore!!! I'm gonna leave forever!"

Every league start a blast to watch :D


I wish I could like posts here but GGGs forum software is ass old so I am just gonna quote you lol
"
Jacknife wrote:
"
Miradae wrote:
Poe elitism in a nutshell:
"Poe is great because it's a difficult game, it's not for the weak minded"
Also Poe players: "omg, they made the game more difficult in minor aspects and now i can't blindfolded beat endgame content anymore!!! I'm gonna leave forever!"

Every league start a blast to watch :D


I wish I could like posts here but GGGs forum software is ass old so I am just gonna quote you lol

+1
#RussiaIaATerroristState
Feedback before league: The charging time of those Crucible Forges is way too long what we saw in the Reveal Trailer. Make charging at least 5 times faster.

Or make us choose incrementally like lv 1 crucible, 2 or 3 or whatever which corresponds to the depth of the tree we can unlock.
Last edited by Fallbringer#4485 on Apr 1, 2023, 9:03:54 AM
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Removed Masteries: 1% increased Fire Damage per 20 Strength

Why? It was a useful mastery for strength stackers.
I cant even describe how much I hate the change o attack mastery that basicaly makes permaswitching stances mandatory. There should should be some meaningfull buff for builds that switch stance like lacerate etc not forcing everybody to shuffle like Michael Jackson to have permanent adrenalin.
Last edited by Taudlitz#7803 on Apr 1, 2023, 8:34:47 AM
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Previously, some masteries only had four options, so we have tried to increase as many as possible to six options.
Crucible, highlighting the new options. Below this list is a spoilered section containing the masteries that have been removed, for your referenc


Is the Flask Mastery "Flask applied to you have 10% increased Effect" now gone? The Patch notes did not mention the removed part but it says up to 6 Masterys now so its not included in the Notes????
Last edited by _TheQue_#5330 on Apr 1, 2023, 8:53:23 AM
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VS_Revan wrote:
"
Jacknife wrote:
"
Miradae wrote:
Poe elitism in a nutshell:
"Poe is great because it's a difficult game, it's not for the weak minded"
Also Poe players: "omg, they made the game more difficult in minor aspects and now i can't blindfolded beat endgame content anymore!!! I'm gonna leave forever!"

Every league start a blast to watch :D


I wish I could like posts here but GGGs forum software is ass old so I am just gonna quote you lol

+1


+1
if you nerf 10 gems out of 30, you automatically buff the other 20!
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Zebedin wrote:
oh yeah im so happy to beat your 5 acts (plus 5 copied) this time even slower.
even goddamned diablo 3 have story mode but yeah
gotta RE-LEARN THESE VEILED MODS BOIS


im so happy you destroyed my builds but HEY !
i can now play this garbage league for 3 months and not find single usefull weapon that give me mana reservation back




which builds got destroyed?
Please open POB, unspec all the removed masteries for reservation and then add the 12% mana reservation efficiency into the config.
You should get it to work with a few adjustments, maybe an enlighten lvl 3, maybe an additional cluster, maybe decrease the level of flat reservation like vitality/precision. What is that crying about? Grow up and solve the problem.
if you nerf 10 gems out of 30, you automatically buff the other 20!
nice patch - all aura mana reservation, congratulation and enjoy, 25% chance to open chests when u use a spell HAHAHAHAHAHAHAHAH who did that cringe??? (atziri room gambling CRUsIBLE) Molten shell might be strong, because not every build have 10k or 20k, cringe. Nerfs, global nerfs, they said they wouldnt make it worse HAHAHAHAHAHAHAHAHAHHAHAHAH, why it is so difficult to make some kind of balanced standard and not spoil what works well, make back auras masteries, make back a melee phys builds, make something good for players.
The best things about crucible:

- skill tree for items
- purple crystal monster mod changes

what I love about crucible:

- new masteries on passive tree
- ruthless race
- abyss revamp

What I like about crucible;

- early leveling shakeup
- new nodes on passive tree
- breach revamp

What I am 'meh' about crucible:

- ascendancy class changes (I did not played these and do not plan to play them)
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."

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