Ruthless with Gold Is Live!
" Totally agree. I enjoy this mode very much. P.S.: Prizes for 50+ lvls are guaranteed of there is only a chance to get them? |
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I'm glad you are enjoying the event, imo if someone work 8 hours per day for a living has not the time nor the will to suffer more in a useless no drop suffering masochistic game. Is not even close to be funny, if you grind and spend your free time you need at least to be payed back with some good loot or what's the point, just waste time ? No thanks. Worst idea ever doing these events in Ruthless.
Last edited by JoeGoldie#4090 on Mar 13, 2023, 5:56:21 PM
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Totally not worth it. As of GGG it should be a showcase where gold would be the currency. But nothing happened. Gold is just for buying low curreny from vendors.
All Trades (if any occur due to low playerbase / currency drops) are handled by Orb of Alchemy. Even www.pathofexile.com/trade handles Orb of Alchemy by around 5k gold as it should be around 85k gold. So you can't even trade for gold because all 1-5 alch placings are listed before any gold placing. Trading site's should really sort by currency value. Nothing has changed in this respect. Not even after pathofexile.com took over the trading site. Rather it got worse! |
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Hello ,how I suppose to play ruthless when so low map drops ? I'm level 80 and I don't saw yet a yellow map and even white maps are so low drops ,I have no currency to buy maps from Kirac or from trade site .
Last edited by w4rkr4f7#0333 on Mar 16, 2023, 9:12:18 AM
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Will the rewards for Ruthless with Gold also have tiers for class builds? I see nearly all builds being Occultist, Champion, or Jugg. I find it hard to get gear to level up where these 3 classes blast everything to leap frog to top of all leaderboards. My Inquis is stuck at 76 because no support gems or decent gear drop even to T4 maps.
Plus total waste to gamble gold with NPCs as you get <1500 gold per map |
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" You don't have to understand, every player has different preferences. " It is, but saying it's the right experience is your opinion, nothing more. To me, ruthless is the absolut worst way to experience PoE. " I "really" experienced the environment the first time I did the campaign, and to a lesser extend the dozens of times afterwards having to run the campaign over and over again. I personally don't need to experience it even slower than these occurences. " No, I don't. To me getting lot's of different loot is a hallmark of ARPGs, and a big draw towards the genre. " It's really not. Power-fantasy is a big draw in most ARPGs, taking that away does not make it better, just more tedious, at least for me. " Taking away one of the defining parts of PoE is good because it otherwise undermines another important part? " Imho, PoE never had class identity like other ARPGs had. The only defining feature is there starting point on the shared (!) passive skill tree. I find it hard to see class identity if all classes use the same skill tree. GGG decided that the skill tree is shared and skills are not bound to classes. " Are they? To me, boss fights are only different in the sense that they take excruciatingly longer and pose a much higher risk for RSI or carpal tunnel. " No, at least I don't. The campaign isn't particularly challenging to begin with, and I always have an eye on defences in regular game modes anyway. Ruthless only makes it more tedious to actually get these defences up and running, but it doesn't fundamentaly alter the way I play this game. " That is probably the only redeeming quality I can find in ruthless, that I use all abilities I find. Unfortunately, that is not why I play PoE, as this makes it exactly the same as any other ARPG out there: just use what you get at a certain level. Seeing that GGG changes the way gems work in PoE2, that seems to be an issue even they realized needed adressing. " Why did they design the game to be super fast to begin with then? To me, that is THE draw to PoE, the fact that you can go full on zoomies and have a blast while blasting through content. Putting the brakes on that concept is like giving you a racing car, but only allowing you to drive in 1st gear. " Players have gotten used to and expect power-inflation, because that's what the game was designed around. That's why I, like many others, think ruthless is ultimately just a sleep-inducing game mode. If you take away PoEs main identity, why keep playing PoE at that point? Serious question: Did you actually enjoy PoE before ruthless? To me it kinda sounds like PoE never really was "your game" to begin with. But hey, happy if you have fun with, but it's definitely not for me,no matter which changes and "improvements" they make to it. |
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ruthless with gold felt fine to me, gave a challenge fighting bosses trying not to get hit once and also i got a free cosmetic so really nothing to complain about.
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Fun game mode, MTX prizes are cool and gold seems decent later on at least and gives a steady form of slow progression.
Ignore people's complaints about ruthless. It's nice having the choice to play ruthless or regular league. Gives both the zoomers and people wanting things slowed down what they want. Last edited by radhatter#2348 on Mar 21, 2023, 10:22:29 PM
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" %rarity seems to help quite a lot, I'm getting plenty of maps at around 70%. Last edited by intrepidx#6782 on Mar 23, 2023, 11:51:21 AM
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