What Happened with Items

All philosophies are sound good for me but it could be problematic when implemented. It should be tested careful before implemented as this is going to change the game completely. And unfortunately, it is become disaster now.
Besides, no answer about crafting as well.

--> the more patches added, it might make the thing worse as it is not correction but adding more adjustment on top of the current mistake (without sufficient test as well)

The big mistake here are:
1) GGG didn't test the change enough before introducing. This is totally unforgivable.
2) GGG didn't communicate this change. The reason given: overlook, small change blah blah blah are totally unforgivable as well. GGG should be professional enough to identify what is major change to the game.
3) GGG's content update sounds a juicy change especially the harvest (mainly the crafting) which hiding the most critical changes to the player (huge nerf). Eventually the outcome is totally different from player expectation, heavily disappointing most of the players.

Just my 2 cents worth of thought (to be tested)
1. To solve ton of items on the map dropping every where, it might be better to have in game pre-drop filter (on top of current post drop filter) that allow user to customize and ensure filtered items will not drop from the start instead of using post drop filter. Only tricky part is the group mapping as every will have own different pre-drop filter. So it should still allow user loosen the pre-drop filter and using after drop filter if they want.
Still most of the player is playing the game alone.

2. To solve ton of monsters required to kill in order to get loot (more monster kill more loots), GGG should consider reducing the monster quantity from leagues mechanics adding into the map (example delirium) but replacing more and more white or magic monster to rare or even unique monster. Alternatively make it tanky (not immune). It should not be over-tuned to the level that player cannot kill or too powerful (extremely high damage, high speed) can kill even the most tanky build. Besides rewards should be increasing more than linear so it is encouraging and attractive. Something like Sentinel league.

Focus only loop drop on certain higher rare monster from the map but nerf the league mechanics may not be a wise decision as this will make player just to zoom zoom zoom to find these rare monsters to kill in the map. Players will not invest on the league mechanics but just only focus on increasing map rarity (map modifier / gear / number of players) that will change whole game environment.
Last edited by MaggaPOE#6465 on Aug 27, 2022, 9:42:16 AM
Been here a long time, but casual play is dead. There is no way to get even to semi endgame content without investing hundreds of hours or managing every little detail about gameplay, forcing party play etc. I'll take my leave from POE.
what happened to the items? - YOU LIED

plain and simple.

Always thought GGG company was special, it actually was at the start. In the last couple of years something changed. I dont recognize GGG anymore. It is painful to leave something you love, but change is needed sometimes.

Can't really waste running maps for nothing
Uninstalled
Yeah, I'm a casual player who has pumped a good amount of money into PoE over the years. I am finding literally nothing levelling. It's not fun. I played Sentinel and didn't like it much, but this one is horrible. I'm not sure why you think people PLAY this sort of game, but its KILLING AND LOOT. Taking that away for all but your most elite players is a poor business decision. I am also going to take a pass and come back in a couple weeks to see what happens.
Kalandra mirrored items - total garbage
yellow items around lvl 70 - even bigger garbage than usual..
Lion roar flask nerfed to oblivion..
WTF GGG???
Playing marauder @ Hardcore leagues

Last edited by Alabamak#3017 on Aug 27, 2022, 11:56:45 AM
Poe was never that casual player friendly, but now you are completely cutting us out.
Last edited by DarthSephira#0140 on Aug 27, 2022, 10:26:51 AM
Ive been a player since closed beta and I am still enjoying the game. Keep up the good work GGG. I know all you want to do is make a great game and even though some of the recent decisions I scrarch my head at. We are humans and make mistakes. Doubt none of these decisions were made out of malice.

Keep up the good work.
Still best game ever made.
Haven't started this league yet and am reading lots of negative posts. For me, who seldom gets to more than a level 90-char and never done Sirius, Uber and stuff, only normal mapping - is it worth giving the league a try? I just wanna farm maps causally.

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