3.19.0c Patch Notes and Update on Community Feedback

A decent enough step in the right direction, but the journey of a thousand miles begins with a single step. There's plenty more to be done if you want to truly address the issues people are having.
Just a shame
Yeah, whatever ggg. you suck
Monsters drop rates and archnemesis modifiers limit
Like what @avenema80 said:
Wow, that is amazingly underwhelming. Let me go through the big issues.

Item, currency and map drops are broken and it's not even mentioned. Seriously, map sustain is horrible and I've never been this poor.

Minion defense is broken. If you take all the defensive minion stuff there is, and your most tanky minion (AG) is killed in a second in a modless map, that is not ok. Check Ghazzy's vid for details. And again it's not even mentioned.

Essence monsters, especially with multiple mods, are super dangerous and super tanky. 30% less life with one mod is a good start, but what about three or four mods? And what about their stupidly high damage?

Harvest to me is effectively dead. The idea was good, but you removed the good crafts and made the other ones so stupidly expensive that you'd need to increase drops by like ten times for it to feel good again. I know you won't do that, so it will remain dead. And the harvest mobs remain way more tanky and rippy than the map they're in. Why?

Rares have way too much life, and 15% less for 2/3 mods and equal for 4 mods is an insulting suggestion. What about the six-mod rares I regularly see in white maps?

Kalandra rewards were a joke before, but since you say it was massively buffed, I would like to check that out. So good.

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My suggestions? I would still advocate to remove the archnemesis modifiers, but since your ego doesn't seem to allow that:
- Restore droprates. Seriously, this is priority one and should be done asap.
- Increase minion defense to where it is playable
- Remove archnemesis modifiers from essence mobs. They are strong enough without them.
- Make harvest crafts much much cheaper. Have the good crafts return and make them expensive.
- Halve the extra life rares get from multiple modifiers
Shame on you ggg.
Revert the item drop rate back to what it was in 3.18
PLS FIX DropRates
Sry not good enough
Its most awful change what you can did ever for this league, return normal drop, nerf rare unbelievable mobs, you did less 10% what need do

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