PoE 1 PC servers are restarting in:
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They should be back up in approximately .
PoE 1 Xbox servers are restarting in:
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They should be back up in approximately .
PoE 1 Sony servers are restarting in:
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They should be back up in approximately .
PoE 2 servers are restarting in:
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They should be back up in approximately .

🔴 Loot Filter with Tweaker v3.14 (Keepers League)

Tweaker updated to version 3.13 for Mercenaries league, link updated.
Version changes for 3.13 will be available at the first post soon.

Config files from v3.12 are NOT compatible with v3.13.
Loot Filter with Tweaker: https://www.pathofexile.com/forum/view-thread/3264731
Done with Loot Filter file and Tweaker's design for upcoming Keepers League.
I'm a bit behind my planned schedule, but still expect Tweaker's update several hours before League start as usual.
Loot Filter with Tweaker: https://www.pathofexile.com/forum/view-thread/3264731
Tweaker updated to version 3.14 for Keepers League, link updated.
Version changes for 3.14 are available at the first post.

Config files from v3.13 are NOT compatible with v3.14.
Loot Filter with Tweaker: https://www.pathofexile.com/forum/view-thread/3264731
Hey! I just want to thank you for the job. This tool is very useful. The only thing I miss when using it is being able to personalize colors and sound XD. Keep it up man! Great job!
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Numbcris#0395 wrote:
Hey! I just want to thank you for the job. This tool is very useful. The only thing I miss when using it is being able to personalize colors and sound XD. Keep it up man! Great job!

Thanks. I can add custom sounds support in the next version, it will be relatively easy.

Colors/in-game appearance is a different story. In most cases I'm using "default" game colors that you can check right here https://www.poewiki.net/wiki/Guide:Item_filter_guide#Color_Options. I don't want to make Tweaker's interface overcomplicated and changing some items' appearance over time, good example is separating identified/unidentified maps because some identified maps take too much screen space. I haven't decided yet how to approach it, the one thing I'm thinking for a long time is "appearance profiles" to make it look like FilterBlade, for example.

It's also hard to track all of the items and their changes. I'm not doors enjoyer, so Heist Tab was pretty poor for a long time. If you want me to change something, I'm open for suggestions.
Loot Filter with Tweaker: https://www.pathofexile.com/forum/view-thread/3264731
Great tool, congratulations !
🌞 Designer of SimpleFilter just follow it 🌞
🌞 I treat PoE as an art 🌞
Just a quick message about upcoming League (yes, I'm alive).
Update is planned to be released several hours before the league start as usual.
There's plenty of changes, but I'll try my best to update Tweaker in time, currently working on "Map Info" Tab, almost finished it.
Loot Filter with Tweaker: https://www.pathofexile.com/forum/view-thread/3264731
From what I understand after reading the patch notes:

* **The item class "Grafts" is being completely removed.** Grafts can no longer be grown from the Genesis Tree and existing items will be deleted upon logging in, so they will not remain in the game as legacy items.

* **Breachstones appear to become legacy items.** According to the notes they are now *non-functional*, meaning they can no longer be used to open encounters. However, they still exist as items and can be traded to a vendor in exchange for a **Hivebrain Gland**.

* **Hivebrain Gland** seems to be the new item used to open the Breach boss area (Hive Colony). It is not entirely clear yet whether this is a single item type or if there will be multiple variants.

* **Breach Splinters are not explicitly mentioned as removed**, so it is currently unclear whether they will still drop or if their role in the system has changed.

* **Wombgifts remain in the game**, though parts of the old graft system tied to them have been removed or simplified.

Because of this, it looks like the Breach system is being partially replaced by the new Hive mechanics, while some old items remain only as legacy or conversion items.
I'm particularly interested in how this affects **item classes and loot filters**, so if anyone has clearer information (especially about Splinters and Hivebrain Glands), it would be great to clarify.
🌞 Designer of SimpleFilter just follow it 🌞
🌞 I treat PoE as an art 🌞

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