[3.22] Gryph's Immortal Cremation - Boss Killer+Simulacrum+Blight Ravaged Farmer

Trying to fit one more aura atm - bossing main purpose, the choice is between aspect of the spider and herald of ash - without circle of anquish herald of ash does not look great dps-wise, am i correct? Or am i missing something?
3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you...
Last edited by Anngrat on Jul 8, 2022, 4:58:57 AM
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Anngrat wrote:
Trying to fit one more aura atm - bossing main purpose, the choice is between aspect of the spider and herald of ash - without circle of anquish herald of ash does not look great dps-wise, am i correct? Or am i missing something?


Herald of Ash gives some global %fire damage but it's otherwise lackluster for damage. Aspect of the Spider would be the way to go.
Is there a version of this build without ashes of the stars for 30-40ex?
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TheChosenOne_ wrote:
Is there a version of this build without ashes of the stars for 30-40ex?


Use a level 4 enhance as a 6th link. That's how I got it going this league until I could afford Ashes.
Hi all,

can someone help me how i could get more block and spell block chance?

i have only 52/55 (block/spell block)

https://pastebin.com/F7Hhy9ie

"
Hi all,

can someone help me how i could get more block and spell block chance?

i have only 52/55 (block/spell block)

https://pastebin.com/F7Hhy9ie



Well, for starters: Minion Mastery at the Undertaker wheel for 20% increased effect of offerings is +8/+8

Arcane Guarding wheel mastery for +1% block per 5% block on shield=+6% block and you can go the spell block side for +8% spell block.

Divergent Tempest shield 20/20 is +4% spell block.

Those alone would get you to 66/75 block

Actually looking at your POB...you have not taken any masteries at all. That's a lot of missing effects.
Hi Gryph,
I see you've made some interesting tweaks to your character!
Could you please comment on some moments?
First, how do you manage to get AoE on helmet? is it just a lucky slam? I have an open prefix on mine and don't know what's the best option to finish it.
Then, why did you decide to give up on suppression cluster and cover enemies in ashes at the same time? 100% increased crit looks quite juicy, doesn't it?
Generally looks like now you have less damage but absolutely immortal instead.
And why do you change armor flask for ruby one? Is bleeding a problem with 10k ES and all that regen?
What pantheon do you use? Lunaris + tukohama?
Last edited by p1ton4ik on Jul 11, 2022, 4:51:35 AM
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p1ton4ik wrote:
Hi Gryph,
I see you've made some interesting tweaks to your character!
Could you please comment on some moments?
First, how do you manage to get AoE on helmet? is it just a lucky slam? I have an open prefix on mine and don't know what's the best option to finish it.
Then, why did you decide to give up on suppression cluster and cover enemies in ashes at the same time? 100% increased crit looks quite juicy, doesn't it?
Generally looks like now you have less damage but absolutely immortal instead.
And why do you change armor flask for ruby one? Is bleeding a problem with 10k ES and all that regen?
What pantheon do you use? Lunaris + tukohama?


The Inc AOE was a lucky slam. Literally. I just threw an Exalt at it. Lol.

I dropped the Suppression wheel because I got it from my chest. I do have a bit less damage of course from losing the Cover Enemies in Ash effect and the Grasping Vines+Double Damage small cluster (let's be real, that jewel is great but it's annoying af).

I swapped to Ruby Flask because I am running Searing Exarch maps and need the overcapped fire res for downsides and general mitigation. I still have like 60k armour.

Honestly, I ran without the bleed flask for a long time and it was just annoying. I never died to it but regular bleeds deep in delve were obnoxious. I dropped the jewel that had corrupted blood immunity on it so I needed to replace that effect anyways...

For Pantheon I use Lunaris and upgraded Aberrath (burning ground is rather nasty in both Delve and Exarch maps). I just like to not have to think about the effect basically.
How is the mapping speed for this build?
"
TheChosenOne_ wrote:
How is the mapping speed for this build?


it has a rhythm to it that you get used to, but because of the nature of Corpse Pact+Shield charge the build has great mobility. I've been using Profane Bloom jewels this league as well. It's not a super fast mapper but it doesn't feel bad at all once you're used to the playstyle.

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