[3.22] Gryph's Immortal Cremation - Boss Killer+Simulacrum+Blight Ravaged Farmer
" 5L WITHOUT Ashes? or 5L because your 6th is an Enhance? Big difference. So for perspective, I ran simulacrums last league on a 5L and pretty basic gear (mind you WITH ashes) so that shouldn't be much different than a 6L with Enhance and no Ashes. I actually started the build with this setup this league. Just focus on making sure your defenses are good for Simulacrums and you'll be fine. Gloves in particular. More ES more better than crappy +4-5 gloves with no ES. |
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right so the enhance f ex level 3 makes that much of a difference compared to a normal 6th support? Is there any chance you could setup a minimum gear pob low-effortish to start farming simulacrums?
Grateful for the help | |
" Well, a 20% quality Phantasmal Cremation=40% chance to explode. Level 3 Enhance adds 16% quality=72% Chance to explode=80% more explosions/DPS as a 6th link Level 4 Enhance adds 24% quality=88% chance to explode corpses=110% more damage as a 6th link. or 22% more explosions per second compared to a level 3 enhance. As for a budget-ish POB I have one from last league in the POB section. You will only need to account for Ashes and Enhance as a 6th link which I think you'll be able to do. :P |
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Thank you @Gryphenprey very much for sharing this build, I am enjoying it very much.
Perfect for bosses, heist, delve and pretty much the whole game. Here my character https://poe.ninja/challenge/builds/char/Miguel_KP/MallorcaIsCool?i=20&search=allskill%3DPhantasmal-Cremation%26sort%3Ddps I want to minmax this build, but keep the elemental damage version. What would you recommend? I'm thinking about upgrading the weapon and buying LVL 21 gems unhearth and cremation. Any other suggestions/tips? Thank you very much!!! Last edited by Miguel_KP on Jun 11, 2022, 11:52:53 AM
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Hello again! I've been improving the build where I can and can feel how much stronger it is compared to before. That being said I've been heavily procrastinating on getting that Mageblood and it seems that I probably have to go for it soon. I attempted to do Uber Maven at the state at which I'm at and man is it rough. I managed to survive till the last phase of the fight but Cascade of pain just deleted me. It seems like your choice to go for spell suppression would probably help a ton with this and the other Uber bosses but I've already made the gloves so I'm too lazy to swap over to that now.
Do you think there's anything else I can improve with my character apart from Mageblood for now? If not, I think I'm gonna be starting a zoom mapping character to go farm up that Mageblood off Crimson Temples. | |
Hey guys, first league doing this build, and so far loving it.
I have few questions for veteranf of this build. Main source of dmg comes from corpse explodes, from what I can see, with that in mind. 1. Does spell damage, arcane surge etc. affect that portion of the damage at all? Or only generic elemental/fire damage/dmg inc. 2. Vile Bastion vs Malediction. Any thoughts? I'm currently running Vile Bastion, but aside from Stun Immunity it doesn't seem to offer that much. And Malediction grants curse effect, +1 curse and some flat reduced damage taken, and inc damage taken for enemies. 3. How does Punishment work? It says enemies take 90% increased damage on Low Life. Usually when I read enemies take, like on bottled faith, it's multiplicative rather than additive, so "more". And does that in this case mean enemies take 90% more dmg when under 50% of life? Thanks for any replies you may offer. Good luck to everyone! [1.1.0] Invasion/Ambush - Exiled Fiery Dragons (self-found / newbie friendly / invasion tested)
http://www.pathofexile.com/forum/view-thread/816814 | |
" Vile Bastion is only good for some regen and Stun immunity. If you are strictly bossing, Malediction will be much better and get stun avoidance on jewel implicits. If you are doing Simulacrums and/or generic "everything" I would go for Profane Bloom and a curse on hit ring combo. Spell damage only affects the spell side of cremation which does very little. Like, probably 1% of your damage is that. So those stats are effectively useless. Generic damage, elemental damage, and area damage are what you want. Punishment works as a mini enfeeble effect (debilitated enemies deal 10% less damage) and when the enemy is on 50% or less life they take 90% increased damage. This stat works the same way as Aspect of the Spider, Wither, and other similarly worded effects. It's effectively a more multiplier. |
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Hey Gryphen, thanks for the guide! this build cranks. ive swapped fully over to the crit version and im just blasting everything and i can still afk wave 30 simu. Thank you again for the awesome guide!
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Hi
First of all, great build. Funny to play. Im quite new to this and i have some difficulties to get it to function 100 %. My POB is: https://pastebin.com/pvGVdJgQ Can you please lead me in the right direction, on where i can do it abit better, so i can farm simulacrums and maybe also invitations? Right now im cabable of doing sim to about 25. But if i meet a kosis at that point, its taking ages. The currency is low atm, so i can't invest in a ashes of the stars. Regards | |
" So I tried Profane bloom and honestly I see no difference at all. I´m not even sure that it works at all. That´s being said could anybody explain some details regarding it 1. Does Profane bloom work with corpse explosions from Unearth in the first place? Explosions from corpses are considered to be secondary damage source, but Cremation that triggers explosions is technically your hit, if I get it correctly. 2. How is it interacts with Cremator (jewel passive that makes corpses of enemies killed by your hits to be destroyed)? I tried to test Profane bloom with and without Cremator and didn't notice any difference. But I'm not sure. 3. Does curse on hit effect from the ring spreads further by Profane bloom? Appreciate any help! |