Art, Areas, and Effects Feedback Forum
Maori high 5? :P
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I find the aura and some of the buffs' effects too flashy.
A couple auras on along with Tempest Shield/Molten Shell etc. can cover a large area around the player making it difficult to see small monsters around the player and even the player himself! I was wondering if the damage auras (Hatred, Wrath etc.) could be applied to the player's weapon or to the surface of body of the player (like on the blue mobs). Tempest Shield's effect is just too big. Auras that are on the ground are OK, they do not cover the surroundings. http://www.last.fm/user/LinchpinPL
http://is.gd/zNxxJg Lynchpin, Firestorm Templar, lvl 74 Current char: http://is.gd/Q9HfTo Deflector, ES/EVA/BLOCK/ELEM Shadow, lvl 65 | |
It would be nice to add some terrain effects like that in the upcoming version with burning ground patches.
- random tar eruptions in mudflats (deadly in combination with charging rhoas :) - quicksand for terraces, cove and similar areas - oil in dungeons (could be hidden in barrels) and fire skeletons near to ignite it. Will you make winter/snow area? | |
Oh, and one more thing: The Submerged Passage
There are blue monsters on blue ground there. Very hard to see. Maybe make the mobs in caves... white? You know, many deep cave species are white (and blind). http://www.last.fm/user/LinchpinPL
http://is.gd/zNxxJg Lynchpin, Firestorm Templar, lvl 74 Current char: http://is.gd/Q9HfTo Deflector, ES/EVA/BLOCK/ELEM Shadow, lvl 65 | |
I love what you did to fetid pool.
I hope for bright (happy if you will) areas in act 2 to be modified. More weather effects are welcome. Maybe some havy rain in dark forest? More effects that reduce vision. Like thick air in fetid pool . | |
I have a problem with fps spikes in the map called Alira's Camp.
Normally my fps is around ~60-63 in every map, but in this particular map my fps spike from ~30 to 63 constantly. While normally, 30 fps could still be viable, in this particular situation it almost seems like the game is constantly running at 15-20 fps or so. Can you imagine an imaginary menagerie manager imagining managing an imaginary menagerie?
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Same here. Alira Camp is broken.
Every other area is perfectly fine and fluid. | |
Hello yesterday i have got the closed beta key but today on the login screen it says Water Ocean is not rendered for your graphic card (WTF!!!!!)
I can play the game but it keeps kicking me of of it because of the card my card is enaugh to play this game but it lags i had to play through lagg and i died in the first area LoL... I hope you will fix this!!!! P.S It kicks me of the game every time i go into terraces (2nd level) Angel gave me a beta key Last edited by OnagaNorz on Jul 14, 2012, 4:38:47 AM
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I just want to give "Good feedback on Area - Fetid pools. I was there for 2 month ago and just look like mud flats, but when I walk into that area yesterday was new look on it, its was "Brilliant! More kind of that in poe, and i think the game will live longer =). I like the variations of it. Go from basic area to hole new one =). I hope Tidal Island get new Art/look to, it would be cool with something feels like "Island, maybe could have some snow on it, or ice on it =). Poe veteran! Have been here sense November 2010.
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This may or may not be fixed in the 0.9.11 patch...
The graceful swords are very ... graceful and nice :) The phase blades / twilight blades not so much. Very rough texture (the 3D model, not the inventory art). Unavailable Some items in this post are currently unavailable.
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