Stress-Free PoE w/ RIGHTEOUS INCINERATOR! Relax, SSF League Start-End w/ “Any” Items & 1-Button|3.17
"Every league I get PMs from people via a variety of mediums saying thanks because my guides gave them the ability to get their first 100 40/40. This game has a lot of avenues to be successful. No need to be nasty. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Annnnnd Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875 |
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Spoiler
" " Your support goes a long way! There's always going to be "my way or the highway" kind of commenters. Luckily, their opinion does really change much when we sit down to enjoy a build after a long day of work. I appreciate your kindness and that you were kind in return to the person you replied to. Thanks for keeping this corner of PoE Land a nice place to be :). https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Annnnnd Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875 |
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"Totally _tz! You bet. Consecrated Path is the first skill that comes to mind. You'd be able to lose Purifying Flame (cause that was only there for the Consecrated Ground), and you'd need Resolute Technique and Avatar of Fire from the tree (but both are super close to the provided tree). Besides being dependent on a well-rolled Staff or Sceptre, I would guess that'd be a pretty easy modification. On a side note, this build would 111% be a Consecrated Path/RF guide EVERY LEAGUE if I Consecrated Path didn't nauseate me. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast Annnnnd Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875 Last edited by Wrecker_of_Days on Apr 30, 2022, 11:09:11 PM
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Can i anoint a unique amulet? I googled it and it said yes but it was from a long time ago I wasn't sure if it was changed or not and what would you recommend I was looking at crystal skin or constitution based on a site I found. Are those the best for this build?
I fixed my resistances from my gear upgrade the other day just had to rotate a few other pieces, a little over capped now except for chaos which is still under 40. Once I hit 93 I tried my luck with screaming invitation, it was understanding the fight mechanics that got me killed there. I beat incandescent using this build even while failing the rolling fire logs that flask you recommend in gear was very useful for that. |
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" you 100% can annoint (non-corrupted) unique amulets. As for the annoint itself, Crystal skin is a solid option to increase your max resistances before you switch to Melding of the Flesh, which is the way to go this league. However, if you opt for raw HP, I strongly suggest you to pick Golem's Blood over Constitution; the 1,6% regen is much more valuable than 20 flat life. I suspect the site you found the advice on isn't up-to-date, as Constitution has been nerfed quite recently. |
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don't read this I'm dumb lol --> so if I switch to Melding of the Flesh and I have 178 uncapped fire resistance it would subtract 70-80% leaving me with 98% to 108% uncapped across the board. so all of my gear that adds to the other resistances can be swapped out for +chaos resistance, +life, +fire damage, +attributes, ect?
EDIT: I realize I didn't understand the way Melding of the Flesh works... it equalizes the cap to the highest maximum, while simultaneously lowering the actual values of all resistances requiring ~210-240 additional resistance on top of the 270% resist to hit 90% on all three... I will have to start with one of the other two for now like you said. Last edited by meansofacess on May 1, 2022, 10:12:27 PM
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"Awesome. Glad you got both questions figured out! Good job asking. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Annnnnd Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875 |
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" So to place my character: I'm level 93, have killed searing exarch and just completed a record-for-me 19 challenges, and I am interested in a couple things that might help me advance. Did you go directly from the build-as-written (incinerate) to the phantasmal flame wall when you figured out the scaling exposure? Or did you have intermediate skill setups that you used? Right now I feel not quite tanky enough to stand and channel incinerate (Think harvests and expeditions in rare T16 maps) so I've been considering fire trap and (normal) flame wall if you had any experience with either of those pre-phantasmal. Did you use/consider the master of flames cluster notable for exposure instead of wave of conviction before settling on flame wall? How much difference did you see from tempest shield? I've previously seen other options before like skitterbots for the chill/shock combo. |
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Sorry for the delay, been a crazy week and didn't notice you asked me some questions until now!
" I tried a few variations though none I especially enjoyed. I think the longest lasting one was Scorching Ray, as it applied Fire Exposure at 25%. That said I always used RF as my primary source of damage, with everything else only supporting that. It was a long time before I felt comfortable standing still for a lot of fights and honestly super high end Harvest / Expedition stuff can still gib me if I don't move at least a little, I'm not sure that can ever be avoided. " Never tried the cluster notable, though I did experiment with other sources for exposure like Scorching Ray. After I got a solid 'cast when full' flask for creating consecrated ground I started playing around to see if I could free up that whole set of skill gems for other things. " For my final setup Tempest Shield is between amazing and completely required. I always love block heavy builds and it is just insane value. The amount of spell block it gives is honestly crazy even without the alternative quality. Especially with Glancing Blows which doubles Spell Block. It even makes you immune to shock yourself as icing on the cake. As it is in my build with all my insane stuff running, that single skill gives me literally 62% Spell Block for 20.06% Mana Reservation. Beyond that I use it for my Hextouch setup since it doesn't require more thought from me and basically curses anybody I block an attack from and their closest friends. Awakened Hextouch can even work on Hexproof enemies. I spent a crazy amount of time playing around with various setups trying to tune things to how I specifically wanted things for my playstyle and what I had available. Especially in regard to Stone Golem which I *really* wanted to make work but never found a way that didn't take 2-3 skill gems. I also have tried for a long time to make Petrified Blood work because I love the concept of the skill, however it never seemed worth the hit to single-attack survivability. I will throw out a shout out for Divine Shield though, which as long as you have even 1 energy shield can easily fully offset the Righteous Fury degen after you take a single hit. Combined with Aegis Aurora results in most fights just setting my health and energy shield to full for the whole duration. I think by the end the only single modifier I flat out could not run was Player Cannot Regenerate Life Or Mana. That one was a non-starter. A couple combinations could make my life a bit painful but could be managed, any two of "##% Less Life Regeneration", "-##% Maximum Resistances", "-##% Reduced Effect of Non-Curse Auras" sucked. Hopefully those answers are clear and help out. If not let me know and I'll be happy to help further. If for no other reason, sharing this knowledge helps justify the ridiculous amount of time I spent myself! Last edited by ElementalNimbus on May 5, 2022, 10:01:36 PM
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" No problem! I also did some experimenting, I just don't have a ton of time to try things out in addition to being SSF which limits what I have available to me. " So I made a few changes since my original questions: I picked up the sovereignty cluster, and started using a delve unset ring that has flammability-on-hit, life recoup, two garbage prefixes and crafted life. Then I was able to drop hextouch (SSF so awakened just isn't happening) freeing up slots. I switch the "big" cwdt to cwdt-lifetap-immortal call and moved the other two into the level 1 cwdt. I removed purity of fire (was 85-86% or so even without it) and added tempest shield, malevolence, and defiance banner. I didn't yet drop any points to get glancing blows and see how that feels. With these changes it definitely feels tankier and I don't notice the slightly weaker flammability compared to hextouch. " This is a great idea, I never would have thought about that since it feels like my energy shield is always burned away anyway. With this build, how do we deal with veritania? I've tried and failed twice, due to the audio cue feeling too close to getting shotgunned back to my hideout. Would increased AoE support let me stay farther away for a little more time? |
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