[3.16] 🔥 Sanavi's Armageddon Brand | Elementalist 🔥 SSF/HC Starter Viable ✔️

I'm interested in 3.16's ignite changes but haven't had time to figure out something else for it, so I'll be willing to give this a shot for Scourge. I would think that the 5L on the chest seems a bit wasteful but I'm not sure on what else to put there myself; haven't used brands since Delirium but isn't Brand Recall kind of crap now?
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I'm interested in 3.16's ignite changes but haven't had time to figure out something else for it, so I'll be willing to give this a shot for Scourge. I would think that the 5L on the chest seems a bit wasteful but I'm not sure on what else to put there myself; haven't used brands since Delirium but isn't Brand Recall kind of crap now?


I wouldn't recommend brand recall. The only thing I might change is possibly implementing a Flame Surge setup and moving gems around, but for the moment, I think having a buffed multiple aura setup is best.
Last edited by SanaviEronaile on Oct 22, 2021, 11:17:51 AM
Was the POB updated ? Im still using the one from 2-3 days ago. :p
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dinmolair wrote:
Was the POB updated ? Im still using the one from 2-3 days ago. :p

yep
Hey gonna start with this build in 3.16 :)
Hopefully its not super squishy havent looked into all details yet.
Never played Brands, how is the Single Target dps for Bossing?
Thanks for the build, gonna input my thoughts while iam playing.
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marcel2142 wrote:
Hey gonna start with this build in 3.16 :)
Hopefully its not super squishy havent looked into all details yet.
Never played Brands, how is the Single Target dps for Bossing?
Thanks for the build, gonna input my thoughts while iam playing.


Hey! shouldn't be squishy, we are using a few different layers of defensive (max block chance, near max spell block chance, life gain on block, lots of life % from tree, CWDT+IC+ID setup, etc). You could even drop Liege of The Primordial and take Bastion of Elements for additional defense, if you want.

Single target DPS for map bossing should be fine starting out (white/yellow maps). Red mapping and endgame bossing will require some investment to gear (cluster jewels, grabbing a Martyr, etc).
Hey, so my external HDD crashed and I'm having to re-download the game. Prob won't be able to start leveling a character for another several hours.

Best of luck to everyone else having fun!
With the update of Pob the ignite damage seems to have halved
I've already written this two days ago:
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RawDamage wrote:
After testing new Arma Brand gem in your POB, DPS is 3kk (endgame).
As I understand "Player Ignite now inherently deals 150% more Damage than before" is already in pob, so I've edited only gem in act_int.lua

I've removed more ignite and applied new damage effectiveness"
Spoiler

[21] = { 1, 750, 6000, 0.80000001192093, 1.2000000476837, 0, 25, damageEffectiveness = 1.35, critChance = 5, duration = 5, levelRequirement = 72, statInterpolation = { 1, 1, 1, 3, 3, 1, 1, }, cost = { Mana = 28, }, }


Also I've raised gem level to meet new added damage: Deals 613 to 920 Fire Damage. On level 23 - you'll get 606-909

P.S. Don't sure how accurate it is but seems damage will be low.
So we took a hit...I've updated the PoB and incorporated Flame Surge, removed golem support and Liege of the Primordial and replaced it with Shaper of Storms, and changed the gem setups for Armageddon Brand.

New Full DPS for Lvl 90 Tree w/ Starter gear is 1.1M w/out Ash, 1.3M with Ash.

New Full DPS for Lvl 100 Endgame Tree w/ Expensive Gear (minus Watcher's Eye) is 4.5M w/out Ash, 5.2M w/ Ash. With Watcher's Eye is 5.3M w/out Ash, 6.1M w/ Ash.

Stay sane, exiles!

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