Stress-Free PoE w/ BONE ZOMBIES! Relax & SSF League Start-End w/ “Any” Items & 1-Button | 3.16

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danielll9105 wrote:
Spoiler
Hey its me again :) About the end game min-maxing the build i now reached level 90 i think to try to push myself to 95 so what can i add to it is replace some gems with awakened version get better flasks add jewels (maybe large cluster) but even regular one works so can anyone add up something to more min-maxing ?
Those are all great things to focus on, danielll9105! They can really help get some extra goodness in your build. I can't see your character tab, but influenced items can be good too. And Elder Amulet can give you an extra zombie and an Elder helmet can make nearby enemies take more physical damage. Anointing is nice too. I hope that helps. Sorry it's vague. You seem to be on a great path though! From what I've seen with those that get into the high 90's or to 100 is that they really start focusing on defence. One death can erase tons of hours of work.

Good luck to 95!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
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mslee017 wrote:
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huoc wrote:
Hi,
I have a very good looking body armour.

My question is, how to craft it for this build. I am "poor" (190 chaos orbs) having just started the game recently.
I have a single

that looks promising, but there is only a single piece of it (I do have some more lower tier ones).
I would appreciate any advice, however basic. Thank you.


I'm not OP, but I wouldn't use that Essence on a body armor, save that to try and craft on a Convoking Wand. I think for this build the armor piece ideally has HP + Resists, so if you have any essences of Greed I would try that instead
Hey, huoc!

I agree with mslee017, if you haven't used it already, I'd save your Fear Essence for a Convoking Wand or something. This build doesn't need more minion life (which is what you'd get on a chest piece). An essence is essentially an Alchemy anyway. If you're nervous about spending too many resources, here's what I suggest...don't make it epic. If this is your only 6-link, make this one "good". Then, the next uncorrupted 6-link on a good base-type that drops can be used to attempt perfection.

If this is your first 6-link for the build, I'd try one of two things: 1) dedicate 25 (just so you don't spend them all in the excitement) Chaos Orbs and keep re-rolling the chest until you get something you like (some good life and an empty prefix and/or suffix). 2) Keep rolling Alterations until you get a Tier 1 life roll. Then Augment it and then Regal it.

Method 2 will guarantee you a wicked life roll, but it's likely the rest will not roll well for the build. Method 1 has the chance to roll lots of goodies, but you could waste 25 Chaos too.

There's always things like Harvest and Delve currency as well, but if you're not used to crafting, go with one of the suggested methods above until it's worth risking ruining a 6-link. Most methods of crafting epic gear have high risk that requires starting over completely if the attempt fails (which is most of the time).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
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mslee017 wrote:
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huoc wrote:
Hi,
I have a very good looking body armour.

My question is, how to craft it for this build. I am "poor" (190 chaos orbs) having just started the game recently.
I have a single

that looks promising, but there is only a single piece of it (I do have some more lower tier ones).
I would appreciate any advice, however basic. Thank you.


I'm not OP, but I wouldn't use that Essence on a body armor, save that to try and craft on a Convoking Wand. I think for this build the armor piece ideally has HP + Resists, so if you have any essences of Greed I would try that instead
Hey, huoc!

I agree with mslee017, if you haven't used it already, I'd save your Fear Essence for a Convoking Wand or something. This build doesn't need more minion life (which is what you'd get on a chest piece). An essence is essentially an Alchemy anyway. If you're nervous about spending too many resources, here's what I suggest...don't make it epic. If this is your only 6-link, make this one "good". Then, the next uncorrupted 6-link on a good base-type that drops can be used to attempt perfection.

If this is your first 6-link for the build, I'd try one of two things: 1) dedicate 25 (just so you don't spend them all in the excitement) Chaos Orbs and keep re-rolling the chest until you get something you like (some good life and an empty prefix and/or suffix). 2) Keep rolling Alterations until you get a Tier 1 life roll. Then Augment it and then Regal it.

Method 2 will guarantee you a wicked life roll, but it's likely the rest will not roll well for the build. Method 1 has the chance to roll lots of goodies, but you could waste 25 Chaos too.

There's always things like Harvest and Delve currency as well, but if you're not used to crafting, go with one of the suggested methods above until it's worth risking ruining a 6-link. Most methods of crafting epic gear have high risk that requires starting over completely if the attempt fails (which is most of the time).

Thank you mslee017 and Wrecker_of_Days! I have not used the essence yet.
Hi Wrecker,
according to PoB, which isn't perfect, I know, Multistrike is one of the biggest damage boosts for Zombies. I am pretty sure you have assessed Multistrike, so I am curious why you do not use it. In reality it is not as good as PoB suggests?
Thanks.
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mslee017 wrote:
Spoiler
Dread Banner ;)

I've been running War Banner for now but leveling the others as well in weapon swap along with 4 more Raise Zombie gems to hopefully get 21 ASAP. I'm definitely going to run Determination eventually when I can justify reserving the HP from Vitality and Clarity with Arrogance, but with only 3k HP at level 68 its a bit rough. I figured I'd give Uber Lab a shot and was surprised at just how fast at this level the Zombies melted Izaro

P.S. Project Zombie MTX makes the build even more fun! The slam looks amazing :)
Right! Dread Banner. Thanks, mslee017.

I'm glad you're fully ascended now! Good work! And thanks for the feedback on the MTX. I've been thinking about that MTX since it came out and am glad to hear in impacts the Zombie Slam! That's awesome!

I hope you get a 21 Raise ZOmbie. I still haven't. Ha!


Update, currently just hit level 90 and this build has been REALLY smooth! Can do 14s-16s (however with league/master content its a bit dicey and still wanting to level, 12-13s are better for now) with really quite bad gear. Made a few tweaks, Ive found it hard to live without a trigger wand and prefer that to CWDT for bone offering. Will need to get some higher ilvl unset rings to make room for that + flame dash.

I've been testing Multistrike in place of Ruthless, and it does seem a bit better for raw damage, though you miss the stun that Ruthless can give. Current Zombies 6L I am running is Zombies - Meat Shield - Predator - Multistrike - Divergent Melee Phys - Brutality.

I'm waiting until I'm at about 5500 HP to see about using Arrogance with Clarity + Vitality, this is the first time I've used Vitality and I'm shocked at how useful it is. You don't really notice how much you miss it until you roll a reduced recovery map. I'm sort of put off by reserving 1k HP, but I'll definitely test that out with Determination before deciding I don't like it.
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huoc wrote:
Spoiler
Hi Wrecker,
according to PoB, which isn't perfect, I know, Multistrike is one of the biggest damage boosts for Zombies. I am pretty sure you have assessed Multistrike, so I am curious why you do not use it. In reality it is not as good as PoB suggests?
Thanks.
Correct, huoc!

I thought about it long and hard. But I ended up "axing" Multistrike when I decided to go the Stun route with the build. Stuns are based on individual hits. Stuns don't accumulate to a certain threshold. So the idea was to have the zombies hit one, really hard, and/or lower the enemy stun threshold. Multistrike, until the gem is level 20, lowers the damage of each hit but gives the build more total DPS. I also wasn't a fan of how Multistrike locks the zombies in place for a little extra while. Users can exit the multistrike sequence, but minions don't do it as often as I want. The idea of Meat Shield, for me, is to have my minions close at all times, not lagging behind sometimes.

Multistrike also doesn't coincide well with Ruthless. Ruthless will only trigger every 9th multistrike hit (Ruthless considers each activation of Multistrike, one hit.)

So those were a few of the reasons I opted not to.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
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mslee017 wrote:
Spoiler
Update, currently just hit level 90 and this build has been REALLY smooth! Can do 14s-16s (however with league/master content its a bit dicey and still wanting to level, 12-13s are better for now) with really quite bad gear. Made a few tweaks, Ive found it hard to live without a trigger wand and prefer that to CWDT for bone offering. Will need to get some higher ilvl unset rings to make room for that + flame dash.

I've been testing Multistrike in place of Ruthless, and it does seem a bit better for raw damage, though you miss the stun that Ruthless can give. Current Zombies 6L I am running is Zombies - Meat Shield - Predator - Multistrike - Divergent Melee Phys - Brutality.

I'm waiting until I'm at about 5500 HP to see about using Arrogance with Clarity + Vitality, this is the first time I've used Vitality and I'm shocked at how useful it is. You don't really notice how much you miss it until you roll a reduced recovery map. I'm sort of put off by reserving 1k HP, but I'll definitely test that out with Determination before deciding I don't like it.
Nice, mslee017!

Thanks for the update! Let us know how it goes! And ya, a trigger wand is glorious :).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
Last edited by Wrecker_of_Days on Jan 12, 2022, 3:17:04 PM
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huoc wrote:
Spoiler
Hi Wrecker,
according to PoB, which isn't perfect, I know, Multistrike is one of the biggest damage boosts for Zombies. I am pretty sure you have assessed Multistrike, so I am curious why you do not use it. In reality it is not as good as PoB suggests?
Thanks.
Correct, huoc!

I thought about it long and hard. But I ended up "axing" Multistrike when I decided to go the Stun route with the build. Stuns are based on individual hits. Stuns don't accumulate to a certain threshold. So the idea was to have the zombies hit one, really hard, and/or lower the enemy stun threshold. Multistrike, until the gem is level 20, lowers the damage of each hit but gives the build more total DPS. I also wasn't a fan of how Multistrike locks the zombies in place for a little extra while. Users can exit the multistrike sequence, but minions don't do it as often as I want. The idea of Meat Shield, for me, is to have my minions close at all times, not lagging behind sometimes.

Multistrike also doesn't coincide well with Ruthless. Ruthless will only trigger every 9th multistrike hit (Ruthless considers each activation of Multistrike, one hit.)

So those were a few of the reasons I opted not to.

Thank you for the explanation!
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mslee017 wrote:
Spoiler
Update, currently just hit level 90 and this build has been REALLY smooth! Can do 14s-16s (however with league/master content its a bit dicey and still wanting to level, 12-13s are better for now) with really quite bad gear. Made a few tweaks, Ive found it hard to live without a trigger wand and prefer that to CWDT for bone offering. Will need to get some higher ilvl unset rings to make room for that + flame dash.

I've been testing Multistrike in place of Ruthless, and it does seem a bit better for raw damage, though you miss the stun that Ruthless can give. Current Zombies 6L I am running is Zombies - Meat Shield - Predator - Multistrike - Divergent Melee Phys - Brutality.

I'm waiting until I'm at about 5500 HP to see about using Arrogance with Clarity + Vitality, this is the first time I've used Vitality and I'm shocked at how useful it is. You don't really notice how much you miss it until you roll a reduced recovery map. I'm sort of put off by reserving 1k HP, but I'll definitely test that out with Determination before deciding I don't like it.
Nice, mslee017!

Thanks for the update! Let us know how it goes! And ya, a trigger wand is glorious :).


Currently 92 and its going incredibly well! Found a bit of a happy medium with Vitality/Clarity...I took the 15% mana reserve efficiency mastery and kept Clarity at level 8, this allows me to make sure I can always flame dash/proc trigger spells and I'm only reserving about 400 HP by linking Vitality with Arrogance rather than both Vitality and Clarity. I definitely don't have mana issues, and the Chieftain Spectres are constantly churning out Frenzy/Power charges to Zombies so it definitely seems to be enough for them as well.

In terms of what to upgrade first, this is where I always sort of get stuck in SSF, not having a specific goal. Things that jump out to me that are pretty crucial are Elder Bone Helmet, Elder Amulet and a higher ilvl Convoking Wand (mine is only ilvl 80, and by the way I swear the drop rate of these has been nerfed into the ground. I've had ONE drop in Valdos).

Should I try and farm elder influenced in Lira Arthain for Bone Helmet first (as well as getting more Heist contracts) and an Elder Influenced Amulet, or Valdos for a higher ilvl Convoking Wand? Or something else lol
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mslee017 wrote:
Spoiler
Currently 92 and its going incredibly well! Found a bit of a happy medium with Vitality/Clarity...I took the 15% mana reserve efficiency mastery and kept Clarity at level 8, this allows me to make sure I can always flame dash/proc trigger spells and I'm only reserving about 400 HP by linking Vitality with Arrogance rather than both Vitality and Clarity. I definitely don't have mana issues, and the Chieftain Spectres are constantly churning out Frenzy/Power charges to Zombies so it definitely seems to be enough for them as well.

In terms of what to upgrade first, this is where I always sort of get stuck in SSF, not having a specific goal. Things that jump out to me that are pretty crucial are Elder Bone Helmet, Elder Amulet and a higher ilvl Convoking Wand (mine is only ilvl 80, and by the way I swear the drop rate of these has been nerfed into the ground. I've had ONE drop in Valdos).

Should I try and farm elder influenced in Lira Arthain for Bone Helmet first (as well as getting more Heist contracts) and an Elder Influenced Amulet, or Valdos for a higher ilvl Convoking Wand? Or something else lol
92! Nice, mslee017!

With gear, always make sure you have solid rolls on the absolute basics. That's life and resists. Make sure you have room to play...meaning, if you added a nice influenced helmet, it won't hurt you too much with your health and survivability. And those items just come from the day-to-day grind. I think an Elder Helmet or Amulet is a nice addition to the build. Both give +1 to zombies. The helmet can give increased physical damage taken to enemies as well.

But there are tons of options. The stress-free way for me is to simply grind and just play with the things that drop.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875

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