[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter

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Ultras13 wrote:


thx for the build.
I crafted everything myself.
Did everything. (didnt try simu 30)
Nem + beyond tropical is more faster with HH.

My question is;
Which one is better on boots?
Proj + tailwind or Proj + Elusive?
(I can drop life from boots losing 130hp its ok. 5.3k without life benchcraft)

Any idea for more improvement?


Your next step would probably be +2 strike Gloves/+1 Max Frenzy Charge Gloves. You would need to take the culling strike nodes on the tree though. +2 Strike helps immensely in stuff like deli and simulacrum.

To craft these you need to get elevated strike mod on gloves then awakener orb them with Warlord Gloves with +1 Frenzy Charge. If you end up with an open prefix you can craft life. If prefixes are full but you have an open Suffix I would do Prefixes cannot be changed and then Vieled Chaos orb as there are some awesome unveils on gloves. I use 45% increased attack speed when focused. IF you still then have another open Suffix you can ex slam. There might be better ways to craft these gloves, but in SSF this is what I did.
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Adders79 wrote:
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Ultras13 wrote:


thx for the build.
I crafted everything myself.
Did everything. (didnt try simu 30)
Nem + beyond tropical is more faster with HH.

My question is;
Which one is better on boots?
Proj + tailwind or Proj + Elusive?
(I can drop life from boots losing 130hp its ok. 5.3k without life benchcraft)

Any idea for more improvement?


Your next step would probably be +2 strike Gloves/+1 Max Frenzy Charge Gloves. You would need to take the culling strike nodes on the tree though. +2 Strike helps immensely in stuff like deli and simulacrum.

To craft these you need to get elevated strike mod on gloves then awakener orb them with Warlord Gloves with +1 Frenzy Charge. If you end up with an open prefix you can craft life. If prefixes are full but you have an open Suffix I would do Prefixes cannot be changed and then Vieled Chaos orb as there are some awesome unveils on gloves. I use 45% increased attack speed when focused. IF you still then have another open Suffix you can ex slam. There might be better ways to craft these gloves, but in SSF this is what I did.



ty for ur replies.

I will focus to craft boots and gloves.
Last edited by Ultras13 on Jan 21, 2022, 11:55:06 AM
Deleted, my question was answered in the post.
Last edited by Keiper909 on Jan 25, 2022, 9:33:07 AM
I'm thinking about playing this next league.

I am curious about discrepancies between this and the builds on PoE Ninja at the end of Scourge.

https://poe.ninja/challenge/builds?class=Raider&skill=Lightning-Strike&heatmap

In particular, skill gems.

The 6 links recommended in the original post include added cold damage. On PoE ninja, only 27% use added cold; 31% use added lightning, and Multistrike is way more popular at 59%.

Also, auras; Grace - Precision - Anger - Defiance Banner are all good, but a solid 88% of the builds above use Herald of Ice, and it isn't mentioned in the original post.

Lastly, Cast when Damage taken with Immortal call is recommended; but 70% of the PoE ninja builds use Molten Shell, whereas Immortal Call is only at 29%.


Anyways, I appreciate the thoughts.
The true end game version of this build either goes with a Shako or an insane claw with squire, so you have to strip out both groups of people to get a better picture of gem usage. Both of those are incredibly expensive. A well rolled shako can be like 100ex or more and the claw is like a mirror with a fee attached.

As for added cold or light, you have to remember that there are awakened versions of those gems. If you combine the awakened version with original, the pool of users increases beyond 50%.

Early on I used immortal call, until I got the STR requirement for a lvl 20 molten shell.

Everyone builds alittle differently and what they are comfortable with. I used fuzzy duckzy's build along with crouching_tuna's as baseline. I was able to clear nearly everything with LS in scourge league. The only exception was wave 30 simulacrum. The build got to wave 30 and kosis bonked me.
Currently playing this in Standard.
According to PoB my dps is around 1 million, maybe i've configured it wrong.

Would anyone care to take a look to see what i can do to increase dps easily?

Going to get a new pair of gloves soonish, with attack speed.

Roughly 20ex for upgrades.
can i use herald of ice or other herald in 3.17?

Ur build looks great btw!
Hello, this build can farm 100% delirium map?
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CE2JRH wrote:
I'm thinking about playing this next league.

I am curious about discrepancies between this and the builds on PoE Ninja at the end of Scourge.

https://poe.ninja/challenge/builds?class=Raider&skill=Lightning-Strike&heatmap

In particular, skill gems.

The 6 links recommended in the original post include added cold damage. On PoE ninja, only 27% use added cold; 31% use added lightning, and Multistrike is way more popular at 59%.

Also, auras; Grace - Precision - Anger - Defiance Banner are all good, but a solid 88% of the builds above use Herald of Ice, and it isn't mentioned in the original post.

Lastly, Cast when Damage taken with Immortal call is recommended; but 70% of the PoE ninja builds use Molten Shell, whereas Immortal Call is only at 29%.


Anyways, I appreciate the thoughts.


I would ignore Poe ninja these will all be end of league builds. This guide is really just designed to clear the atlas with fairly little investment then you can push it further if you like. Herald of ice just improves clear but league starting this league you need more spare manner due to the mana cost of mark on hit.
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Kodnak wrote:
Hello, this build can farm 100% delirium map?


You would need to invest more and add the usual headhunter otherwise there’s no point farming 100% deli as it would take too long. This is a league start build that can be pushed as far as you want with currency

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