👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages
why some people use triad on your carrion build? i dont see the option in your guide?
could someone help with the build? because it states to use the 8% ele damage skill tree point, but where is the ele damage coming from is the build uses vixens instead of triad? wouldnt i want 20% phys overwhelm? | |
" I think it is a mistake in the guide, on the pob link the 20% phys overwhelm mastery is used. | |
" Thank you for the tips and information. Bought the one you suggested with lightning res and life. Armor did went up and should help with survivability. There was a qual = Life enchant but i remove it on bench thought more armor is more useful. So rings are strictly for life/attribute/resistances i assume or is there some other useful suffix/prefix available what can be considered okay? :) |
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" Using Triad and scaling cold is a different route you can go for the endgame. I've done alot of testing and cold simply is better than pure phys with higher gear levels. Cold just has more modifiers available. I personally play 4-green Triads on my Carrion Golems and I'm in pretty high end gear right now. Probably only a Mirror tier helm left for upgrade. https://pastebin.com/Zzyk2iP4 As you can see, the dps numbers are very high while still having a respectable EHP (Don't compare to Aegis Aurora builds, their EHP is bugged) |
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" I personally think Skin of the Lords is pretty unbeatable, atleast for crafted body armours. Skin of the Lords gives +2 to all skills in the chest, that includes support gems aswell. If you're running x5 dmg modifiers each level is ~1% more damage. So that's 10 extra levels meaning 10% more dps. It also allows you to run an Empower4 granting you +5 to levels to any socketed skill gem. This can be exceptionally strong, especially if your golems are below level 30. However, after level 30 levels to skill gems start getting diminishing returns and instead of granting 10% more dmg per level, they only get 5%. For damage, Skin of the Lords is always much stronger than a psuedo +2 crafted rare chest. The next comparison is defenses. The benefit of running a rare chest is that you can get resistances and life from it. The benefit of Skin of the Lords is the 100% increase to global modifiers which is a big deal, especially if you don't run any %increased armour in your skilltree. If you have no %increased armour on your gear or tree, 100% increased global defenses is a straight up doubling of your armour. Most people run some %increased armour from things like flasks or combat stamina et.c. so usually it provides around 60-70% more armour. Not to mention that it doubles your ES and Evasion values. If you run a double defensive aura combination like I do with both Grace and Determination, Skin of the Lords is pretty unbeatable. Maybe a fractured Grasping Mail is better? But the +2 to levels is very hard to beat. Finally, Skin of the Lords also allows you to get a free Keystone node which potentially can add to your build or atleast save skillpoints. Unfortunately, Keystone nodes are pretty garbage for minion builds. But things like Magebane, Solipsism, Iron Reflexes, Unwavering Stance et.c. could all be nice additions to a build. I wish there were more Keystone options lucrative to Minion builds in this game though. |
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" Well those 248M DPS look impressive, I just ask myself, why are you the only Elementalist on Poe.Ninja playing Golem + Skin of the Lords then? You use the Hydrosphere + Melee Splash bug for sure. Have you found the holy grail or are we just missing something? | |
" First of all, golems are not very meta right now so there aren't many Golem players to begin with. Most people just follow standardized build templates and are pretty inexperienced with making builds so they just play pure phys necromancers. It's kinda the norm. Why am I the only Elementalist? Probably because everyone is playing pure phys, which I believe is objectively worse at higher budgets (Less scaling options). My build has always been a necromancer, only this league did I discover that Elementalist is better due to the new forbidden jewels(+2 to minion levels). I also was a necromancer until 3 days ago. After doing some PoBing I discovered that Elementalist potentially was much better for my build. Especially since I'm cold I could get an extra 25% cold pen with Mastermind of Discord. Ontop of that, +2 Golems and 250% golem buff effect just gives more damage than what necros are given. Also, I can now run a Stone Golem for 1300 life regen which means I can swap out my life flask for a Bottled Faith for 10% more dps and extra regen for minions. Put a 2.5k elemental shield from Elemental Bulwark on top of that and it's Elementalists clearly are superior imo. But that's only for elemental conversion minions. Pure phys is probably better run as a Necromancer still. Not sure though cause I haven't done the numbers. Yes, I'm running Hydrosphere and melee splash in my build. If I swap Melee Splash for Predators and remove the 100% more multi from the Hydrosphere cleave I end up at 194 million instead. But there's no reason to make that change this league. Abusing Hydrosphere simply provides the best single target and clear speed at the same time. Hopefully GGG makes minions trigger the 1 sec CD on hydrosphere next league so I can drop it from my build. Have I found the holy grail? Well, I just think people have been missing out and are too one dimensional in their build design and customizations. I'm not running cold minions because I like cold. I'm simply running cold because It's the best. I've tried to PoB minmax phys and lightning(Doryanis) too. It simply can't reach the same numbers. If phys was the best, my build would be a phys minion build. But yeah, I kinda feel people are missing out. During league starts I see all these nostalgia driven Carrion Golem players who want to build pure phys Aura stackers spend hundreds of Chaos on dual wielding Cold Iron Points while throwing away thousands of fusing to 6-link their body armours to end up with a squishy league starter that does ~3 million dps. Meanwhile, I cleared my entire Atlas and all Maven invitations (including the Feared) in 2 days on a 4 ex budget. By that point my build had 28 million dps and was relatively tanky with the most expensive item being a Skin of the Lords that I bought for 50 chaos. My day 2 league starting Carrion Golem build literally had more dps than alot of other peoples endgame Golem builds (Granted, they are probably way tankier than I was though). This would probably change alot of my way to make Carrions would become mainstream though. The only reason I was able to cruise through the early game so easily is because my way to build summoners is non-meta so I could get alot of items very cheaply. Last edited by Deadandlivin on Mar 28, 2022, 6:23:09 PM
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Hi could you link the Pob or send it
4 ex budget and 24m dps that's kinda very sick :O | |
" I'm way past my old setup and my PoB has unfortunately been updated constantly so I don't really have info on what I used before. :( All I got is my 3.16 budget PoB which I followed briefly but it's very outdated with alot of things that are wrong or different from what I would recommend now. This is how the 3.16 version looked: https://pastebin.com/Y3KyV7V0 But as I said, I've made alot of changes to it and some info is wrong there like Frigid Roar from Crushclaws being counted at 50% when it should be 20%. Today I would recommend many new uniques like the buffed Legacy of Fury, Ashes of the Stars and putting AG in hungry loop et.c. I'll see if I can update the PoB to a proper low budget version. Most of this league has mostly been experimenting for me to try out the new items and some interesting mechanics. Last edited by Deadandlivin on Mar 28, 2022, 10:41:10 PM
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248M is a nice number from POB, but the real DPS is much lower if you use mass melee minions because there's a limit to number of minions can hit a boss at one time (hit box problem).
Even a normal Carrion build with just zombies for the carrion's buff. If you look at my Golem video, I highlight one of them but actually 2 are doing nothing: https://youtu.be/w_Oxp3_HqeM?t=300 If you look at AW and DB videos, you can see many minions doing nothing in boss fights. Same for skele warrior videos etc. This problem has been in the game for a long time. Edit: non targetable minions are ok though (eg spiders). they can all hit the boss at once. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Last edited by kayella on Mar 28, 2022, 11:07:17 PM
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