(3.16) NERFED DO NOT PLAY THIS Raider Archmage BF/BB [CHEAP, Tanky, HCSSF viable, (100m+ dps)

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Solidwolf wrote:
I see the ranger accendencies focus alot on onslaught, how does this build get onslaught while playing?


it's a raider. You have permanent onslaught.
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Where do you get mana flask sustain for bossing? Build also has -1000 mana regen on pob?


this is with agnostic ticking as in you've lost health recently.
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MisterWubbles wrote:
Sorry if I misunderstand, but how does the vigil fortify buff work with only 10 STR in radius?


Vigil has been broken in PoB for a while, it doesn't require allocation of strength nodes for about a year now.
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Schnubbel_ wrote:
your mentioned gear section is missing. is it editing mistake, didnt u get there yet or am i just blind? :p
guide sounds interesting, i would apreciate a gear/bis recommendation for tradeleague.
thx and good job


I didn't there yet. The items are all very detailed and in path of building.
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Malyniak wrote:
What do you think about squeezing in Asenath's gloves (https://pathofexile.fandom.com/wiki/Asenath%27s_Gentle_Touch) for explosions? I was using them when playing Chieftain previous league and they rock. I think I will try this one but have never played raider and I wonder if it's really as tanky as you say. Chieftain was great at it ;)


They felt good on chieftan because it's pretty zdps, it's unneeded on raider imo but you can use them.
Hey guys, still a W.I.P here but trying to be diligent as possible. Thank you very much to the other people helping answer questions, it's very much appreciated.
Heads up:

Careful on doing ultimatum with this mod, especially HC

Lightning Damage from Mana Costs:Take 1000% of Mana costs as Lightning Damage
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snowmittens wrote:
Heads up:

Careful on doing ultimatum with this mod, especially HC

Lightning Damage from Mana Costs:Take 1000% of Mana costs as Lightning Damage


good save!
@ChemistHCSSF Will be updating the filter?
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snowmittens wrote:
Heads up:

Careful on doing ultimatum with this mod, especially HC

Lightning Damage from Mana Costs:Take 1000% of Mana costs as Lightning Damage


I think it shouldn't be a big problem cause of mitigation. (Lightning res + MoM)
Biggest problem (highes mana cost) would be arcane cloak, but it absorbs most of the damage from this mod, so...

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